forked from LeenkxTeam/LNXSDK
Update Files
This commit is contained in:
115
Kha/Backends/HTML5-Worker/kha/graphics4/VertexBuffer.hx
Normal file
115
Kha/Backends/HTML5-Worker/kha/graphics4/VertexBuffer.hx
Normal file
@ -0,0 +1,115 @@
|
||||
package kha.graphics4;
|
||||
|
||||
import kha.arrays.Float32Array;
|
||||
import kha.graphics4.Usage;
|
||||
import kha.graphics4.VertexStructure;
|
||||
import kha.graphics4.VertexData;
|
||||
|
||||
class VertexBuffer {
|
||||
static var lastId: Int = -1;
|
||||
|
||||
public var _id: Int;
|
||||
public var _data: Float32Array;
|
||||
|
||||
var mySize: Int;
|
||||
var myStride: Int;
|
||||
var sizes: Array<Int>;
|
||||
var offsets: Array<Int>;
|
||||
var usage: Usage;
|
||||
var instanceDataStepRate: Int;
|
||||
var lockStart: Int = 0;
|
||||
var lockCount: Int = 0;
|
||||
|
||||
public function new(vertexCount: Int, structure: VertexStructure, usage: Usage, instanceDataStepRate: Int = 0, canRead: Bool = false) {
|
||||
this.usage = usage;
|
||||
this.instanceDataStepRate = instanceDataStepRate;
|
||||
mySize = vertexCount;
|
||||
myStride = 0;
|
||||
for (element in structure.elements) {
|
||||
myStride += VertexStructure.dataByteSize(element.data);
|
||||
}
|
||||
|
||||
_data = new Float32Array(Std.int(vertexCount * myStride / 4));
|
||||
|
||||
sizes = new Array<Int>();
|
||||
offsets = new Array<Int>();
|
||||
sizes[structure.elements.length - 1] = 0;
|
||||
offsets[structure.elements.length - 1] = 0;
|
||||
|
||||
var offset = 0;
|
||||
var index = 0;
|
||||
for (element in structure.elements) {
|
||||
var size = 0;
|
||||
size += Std.int(VertexStructure.dataByteSize(element.data) / 4);
|
||||
sizes[index] = size;
|
||||
offsets[index] = offset;
|
||||
offset += VertexStructure.dataByteSize(element.data);
|
||||
++index;
|
||||
}
|
||||
|
||||
_id = ++lastId;
|
||||
var elements = new Array<Dynamic>();
|
||||
for (element in structure.elements) {
|
||||
elements.push({
|
||||
name: element.name,
|
||||
data: element.data
|
||||
});
|
||||
}
|
||||
Worker.postMessage({
|
||||
command: 'createVertexBuffer',
|
||||
id: _id,
|
||||
size: vertexCount,
|
||||
structure: {elements: elements},
|
||||
usage: usage
|
||||
});
|
||||
}
|
||||
|
||||
public function delete(): Void {
|
||||
_data = null;
|
||||
}
|
||||
|
||||
public function lock(?start: Int, ?count: Int): Float32Array {
|
||||
lockStart = start != null ? start : 0;
|
||||
lockCount = count != null ? count : mySize;
|
||||
return _data.subarray(Std.int(lockStart * stride() / 4), Std.int((lockStart + lockCount) * stride() / 4));
|
||||
}
|
||||
|
||||
public function unlock(?count: Int): Void {
|
||||
if (count != null)
|
||||
lockCount = count;
|
||||
Worker.postMessage({
|
||||
command: 'updateVertexBuffer',
|
||||
id: _id,
|
||||
data: _data.subarray(Std.int(lockStart * stride() / 4), Std.int((lockStart + lockCount) * stride() / 4)).buffer,
|
||||
start: lockStart,
|
||||
count: lockCount
|
||||
});
|
||||
}
|
||||
|
||||
public function stride(): Int {
|
||||
return myStride;
|
||||
}
|
||||
|
||||
public function count(): Int {
|
||||
return mySize;
|
||||
}
|
||||
|
||||
public function set(offset: Int): Int {
|
||||
var attributesOffset = 0;
|
||||
for (i in 0...sizes.length) {
|
||||
if (sizes[i] > 4) {
|
||||
var size = sizes[i];
|
||||
var addonOffset = 0;
|
||||
while (size > 0) {
|
||||
size -= 4;
|
||||
addonOffset += 4 * 4;
|
||||
++attributesOffset;
|
||||
}
|
||||
}
|
||||
else {
|
||||
++attributesOffset;
|
||||
}
|
||||
}
|
||||
return attributesOffset;
|
||||
}
|
||||
}
|
Reference in New Issue
Block a user