forked from LeenkxTeam/LNXSDK
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package kha.graphics4;
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import haxe.io.Bytes;
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import kha.Blob;
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class TessellationControlShader {
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public var _shader: Pointer;
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public function new(sources: Array<Blob>, files: Array<String>) {
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initShader(sources[0]);
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}
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function initShader(source: Blob): Void {
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_shader = kinc_create_tesscontrolshader(source.bytes.getData(), source.bytes.getData().length);
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}
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public static function fromSource(source: String): TessellationControlShader {
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var sh = new TessellationControlShader(null, null);
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sh._shader = kinc_tesscontrolshader_from_source(StringHelper.convert(source));
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return sh;
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}
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public function delete(): Void {}
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@:hlNative("std", "kinc_create_tesscontrolshader") static function kinc_create_tesscontrolshader(data: hl.Bytes, length: Int): Pointer {
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return null;
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}
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@:hlNative("std", "kinc_tesscontrolshader_from_source") static function kinc_tesscontrolshader_from_source(source: hl.Bytes): Pointer {
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return null;
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}
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}
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