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#include <kinc/audio2/audio.h>
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#include <kinc/backend/SystemMicrosoft.h>
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#include <kinc/error.h>
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#include <kinc/log.h>
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#include <kinc/threads/thread.h>
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#include <AudioClient.h>
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#include <Windows.h>
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#include <initguid.h>
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#ifdef KINC_WINDOWSAPP
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#include <mfapi.h>
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#endif
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#include <mmdeviceapi.h>
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#include <wrl/implements.h>
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#ifdef KINC_WINDOWSAPP
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using namespace ::Microsoft::WRL;
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using namespace Windows::Media::Devices;
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using namespace Windows::Storage::Streams;
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#endif
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template <class T> void SafeRelease(__deref_inout_opt T **ppT) {
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T *pTTemp = *ppT;
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*ppT = nullptr;
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if (pTTemp) {
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pTTemp->Release();
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}
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}
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#define SAFE_RELEASE(punk) \
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if ((punk) != NULL) { \
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(punk)->Release(); \
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(punk) = NULL; \
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}
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// based on the implementation in soloud and Microsoft sample code
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namespace {
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kinc_thread_t thread;
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kinc_a2_buffer_t a2_buffer;
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IMMDeviceEnumerator *deviceEnumerator;
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IMMDevice *device;
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IAudioClient *audioClient = NULL;
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IAudioRenderClient *renderClient = NULL;
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HANDLE bufferEndEvent = 0;
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HANDLE audioProcessingDoneEvent;
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UINT32 bufferFrames;
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WAVEFORMATEX requestedFormat;
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WAVEFORMATEX *closestFormat;
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WAVEFORMATEX *format;
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static uint32_t samples_per_second = 44100;
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bool initDefaultDevice();
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void audioThread(LPVOID);
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#ifdef KINC_WINDOWSAPP
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class AudioRenderer : public RuntimeClass<RuntimeClassFlags<ClassicCom>, FtmBase, IActivateAudioInterfaceCompletionHandler> {
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public:
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STDMETHOD(ActivateCompleted)(IActivateAudioInterfaceAsyncOperation *operation) {
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IUnknown *audioInterface = nullptr;
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HRESULT hrActivateResult = S_OK;
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HRESULT hr = operation->GetActivateResult(&hrActivateResult, &audioInterface);
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if (SUCCEEDED(hr) && SUCCEEDED(hrActivateResult)) {
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audioInterface->QueryInterface(IID_PPV_ARGS(&audioClient));
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initDefaultDevice();
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audioThread(nullptr);
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}
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return S_OK;
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}
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};
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ComPtr<AudioRenderer> renderer;
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#endif
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bool initDefaultDevice() {
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#ifdef KINC_WINDOWSAPP
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HRESULT hr = S_OK;
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#else
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if (renderClient != NULL) {
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renderClient->Release();
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renderClient = NULL;
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}
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if (audioClient != NULL) {
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audioClient->Release();
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audioClient = NULL;
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}
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if (bufferEndEvent != 0) {
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CloseHandle(bufferEndEvent);
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bufferEndEvent = 0;
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}
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kinc_log(KINC_LOG_LEVEL_INFO, "Initializing a new default audio device.");
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HRESULT hr = deviceEnumerator->GetDefaultAudioEndpoint(eRender, eConsole, &device);
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if (hr == S_OK) {
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hr = device->Activate(__uuidof(IAudioClient), CLSCTX_ALL, 0, reinterpret_cast<void **>(&audioClient));
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}
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#endif
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if (hr == S_OK) {
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const int sampleRate = 48000;
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format = &requestedFormat;
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memset(&requestedFormat, 0, sizeof(WAVEFORMATEX));
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requestedFormat.nChannels = 2;
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requestedFormat.nSamplesPerSec = sampleRate;
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requestedFormat.wFormatTag = WAVE_FORMAT_PCM;
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requestedFormat.wBitsPerSample = sizeof(short) * 8;
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requestedFormat.nBlockAlign = (requestedFormat.nChannels * requestedFormat.wBitsPerSample) / 8;
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requestedFormat.nAvgBytesPerSec = requestedFormat.nSamplesPerSec * requestedFormat.nBlockAlign;
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requestedFormat.cbSize = 0;
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HRESULT supported = audioClient->IsFormatSupported(AUDCLNT_SHAREMODE_SHARED, format, &closestFormat);
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if (supported == S_FALSE) {
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kinc_log(KINC_LOG_LEVEL_WARNING, "Falling back to the system's preferred WASAPI mix format.", supported);
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if (closestFormat != nullptr) {
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format = closestFormat;
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}
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else {
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audioClient->GetMixFormat(&format);
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}
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}
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HRESULT result = audioClient->Initialize(AUDCLNT_SHAREMODE_SHARED, AUDCLNT_STREAMFLAGS_EVENTCALLBACK, 40 * 1000 * 10, 0, format, 0);
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if (result != S_OK) {
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kinc_log(KINC_LOG_LEVEL_WARNING, "Could not initialize WASAPI audio, going silent (error code 0x%x).", result);
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return false;
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}
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uint32_t old_samples_per_second = samples_per_second;
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samples_per_second = format->nSamplesPerSec;
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if (samples_per_second != old_samples_per_second) {
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kinc_a2_internal_sample_rate_callback();
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}
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a2_buffer.channel_count = 2;
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bufferFrames = 0;
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kinc_microsoft_affirm(audioClient->GetBufferSize(&bufferFrames));
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kinc_microsoft_affirm(audioClient->GetService(__uuidof(IAudioRenderClient), reinterpret_cast<void **>(&renderClient)));
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bufferEndEvent = CreateEvent(0, FALSE, FALSE, 0);
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kinc_affirm(bufferEndEvent != 0);
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kinc_microsoft_affirm(audioClient->SetEventHandle(bufferEndEvent));
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return true;
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}
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else {
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kinc_log(KINC_LOG_LEVEL_WARNING, "Could not initialize WASAPI audio.");
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return false;
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}
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}
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void copyS16Sample(int16_t *left, int16_t *right) {
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float left_value = *(float *)&a2_buffer.channels[0][a2_buffer.read_location];
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float right_value = *(float *)&a2_buffer.channels[1][a2_buffer.read_location];
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a2_buffer.read_location += 1;
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if (a2_buffer.read_location >= a2_buffer.data_size) {
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a2_buffer.read_location = 0;
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}
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*left = (int16_t)(left_value * 32767);
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*right = (int16_t)(right_value * 32767);
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}
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void copyFloatSample(float *left, float *right) {
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float left_value = *(float *)&a2_buffer.channels[0][a2_buffer.read_location];
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float right_value = *(float *)&a2_buffer.channels[1][a2_buffer.read_location];
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a2_buffer.read_location += 1;
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if (a2_buffer.read_location >= a2_buffer.data_size) {
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a2_buffer.read_location = 0;
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}
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*left = left_value;
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*right = right_value;
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}
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void submitEmptyBuffer(unsigned frames) {
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BYTE *buffer = nullptr;
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HRESULT result = renderClient->GetBuffer(frames, &buffer);
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if (FAILED(result)) {
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return;
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}
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memset(buffer, 0, frames * format->nBlockAlign);
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result = renderClient->ReleaseBuffer(frames, 0);
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}
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void submitBuffer(unsigned frames) {
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BYTE *buffer = nullptr;
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HRESULT result = renderClient->GetBuffer(frames, &buffer);
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if (FAILED(result)) {
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if (result == AUDCLNT_E_DEVICE_INVALIDATED) {
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initDefaultDevice();
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submitEmptyBuffer(bufferFrames);
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audioClient->Start();
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}
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return;
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}
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if (kinc_a2_internal_callback(&a2_buffer, frames)) {
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if (format->wFormatTag == WAVE_FORMAT_PCM) {
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for (UINT32 i = 0; i < frames; ++i) {
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copyS16Sample((int16_t *)&buffer[i * format->nBlockAlign], (int16_t *)&buffer[i * format->nBlockAlign + 2]);
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}
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}
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else {
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for (UINT32 i = 0; i < frames; ++i) {
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copyFloatSample((float *)&buffer[i * format->nBlockAlign], (float *)&buffer[i * format->nBlockAlign + 4]);
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}
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}
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}
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else {
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memset(buffer, 0, frames * format->nBlockAlign);
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}
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result = renderClient->ReleaseBuffer(frames, 0);
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if (FAILED(result)) {
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if (result == AUDCLNT_E_DEVICE_INVALIDATED) {
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initDefaultDevice();
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submitEmptyBuffer(bufferFrames);
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audioClient->Start();
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}
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}
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}
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void audioThread(LPVOID) {
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submitBuffer(bufferFrames);
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audioClient->Start();
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while (WAIT_OBJECT_0 != WaitForSingleObject(audioProcessingDoneEvent, 0)) {
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WaitForSingleObject(bufferEndEvent, INFINITE);
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UINT32 padding = 0;
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HRESULT result = audioClient->GetCurrentPadding(&padding);
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if (FAILED(result)) {
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if (result == AUDCLNT_E_DEVICE_INVALIDATED) {
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initDefaultDevice();
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submitEmptyBuffer(bufferFrames);
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audioClient->Start();
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}
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continue;
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}
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UINT32 frames = bufferFrames - padding;
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submitBuffer(frames);
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}
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}
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} // namespace
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#ifndef KINC_WINDOWSAPP
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extern "C" void kinc_windows_co_initialize(void);
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#endif
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static bool initialized = false;
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void kinc_a2_init() {
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if (initialized) {
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return;
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}
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kinc_a2_internal_init();
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initialized = true;
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a2_buffer.read_location = 0;
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a2_buffer.write_location = 0;
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a2_buffer.data_size = 128 * 1024;
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a2_buffer.channel_count = 2;
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a2_buffer.channels[0] = (float *)malloc(a2_buffer.data_size * sizeof(float));
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a2_buffer.channels[1] = (float *)malloc(a2_buffer.data_size * sizeof(float));
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audioProcessingDoneEvent = CreateEvent(0, FALSE, FALSE, 0);
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kinc_affirm(audioProcessingDoneEvent != 0);
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#ifdef KINC_WINDOWSAPP
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renderer = Make<AudioRenderer>();
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IActivateAudioInterfaceAsyncOperation *asyncOp;
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Platform::String ^ deviceId = MediaDevice::GetDefaultAudioRenderId(Windows::Media::Devices::AudioDeviceRole::Default);
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kinc_microsoft_affirm(ActivateAudioInterfaceAsync(deviceId->Data(), __uuidof(IAudioClient2), nullptr, renderer.Get(), &asyncOp));
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SafeRelease(&asyncOp);
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#else
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kinc_windows_co_initialize();
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kinc_microsoft_affirm(
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CoCreateInstance(__uuidof(MMDeviceEnumerator), 0, CLSCTX_ALL, __uuidof(IMMDeviceEnumerator), reinterpret_cast<void **>(&deviceEnumerator)));
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if (initDefaultDevice()) {
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kinc_thread_init(&thread, audioThread, NULL);
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}
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#endif
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}
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uint32_t kinc_a2_samples_per_second(void) {
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return samples_per_second;
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}
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void kinc_a2_update() {}
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void kinc_a2_shutdown() {
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// Wait for last data in buffer to play before stopping.
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// Sleep((DWORD)(hnsActualDuration/REFTIMES_PER_MILLISEC/2));
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// affirm(pAudioClient->Stop()); // Stop playing.
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// CoTaskMemFree(pwfx);
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// SAFE_RELEASE(pEnumerator)
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// SAFE_RELEASE(pDevice)
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// SAFE_RELEASE(pAudioClient)
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// SAFE_RELEASE(pRenderClient)
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}
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