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2025-01-22 16:18:30 +01:00
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#include <kinc/audio2/audio.h>
#include <kinc/backend/SystemMicrosoft.h>
#include <kinc/error.h>
#include <kinc/log.h>
#include <kinc/threads/thread.h>
#include <AudioClient.h>
#include <Windows.h>
#include <initguid.h>
#ifdef KINC_WINDOWSAPP
#include <mfapi.h>
#endif
#include <mmdeviceapi.h>
#include <wrl/implements.h>
#ifdef KINC_WINDOWSAPP
using namespace ::Microsoft::WRL;
using namespace Windows::Media::Devices;
using namespace Windows::Storage::Streams;
#endif
template <class T> void SafeRelease(__deref_inout_opt T **ppT) {
T *pTTemp = *ppT;
*ppT = nullptr;
if (pTTemp) {
pTTemp->Release();
}
}
#define SAFE_RELEASE(punk) \
if ((punk) != NULL) { \
(punk)->Release(); \
(punk) = NULL; \
}
// based on the implementation in soloud and Microsoft sample code
namespace {
kinc_thread_t thread;
kinc_a2_buffer_t a2_buffer;
IMMDeviceEnumerator *deviceEnumerator;
IMMDevice *device;
IAudioClient *audioClient = NULL;
IAudioRenderClient *renderClient = NULL;
HANDLE bufferEndEvent = 0;
HANDLE audioProcessingDoneEvent;
UINT32 bufferFrames;
WAVEFORMATEX requestedFormat;
WAVEFORMATEX *closestFormat;
WAVEFORMATEX *format;
static uint32_t samples_per_second = 44100;
bool initDefaultDevice();
void audioThread(LPVOID);
#ifdef KINC_WINDOWSAPP
class AudioRenderer : public RuntimeClass<RuntimeClassFlags<ClassicCom>, FtmBase, IActivateAudioInterfaceCompletionHandler> {
public:
STDMETHOD(ActivateCompleted)(IActivateAudioInterfaceAsyncOperation *operation) {
IUnknown *audioInterface = nullptr;
HRESULT hrActivateResult = S_OK;
HRESULT hr = operation->GetActivateResult(&hrActivateResult, &audioInterface);
if (SUCCEEDED(hr) && SUCCEEDED(hrActivateResult)) {
audioInterface->QueryInterface(IID_PPV_ARGS(&audioClient));
initDefaultDevice();
audioThread(nullptr);
}
return S_OK;
}
};
ComPtr<AudioRenderer> renderer;
#endif
bool initDefaultDevice() {
#ifdef KINC_WINDOWSAPP
HRESULT hr = S_OK;
#else
if (renderClient != NULL) {
renderClient->Release();
renderClient = NULL;
}
if (audioClient != NULL) {
audioClient->Release();
audioClient = NULL;
}
if (bufferEndEvent != 0) {
CloseHandle(bufferEndEvent);
bufferEndEvent = 0;
}
kinc_log(KINC_LOG_LEVEL_INFO, "Initializing a new default audio device.");
HRESULT hr = deviceEnumerator->GetDefaultAudioEndpoint(eRender, eConsole, &device);
if (hr == S_OK) {
hr = device->Activate(__uuidof(IAudioClient), CLSCTX_ALL, 0, reinterpret_cast<void **>(&audioClient));
}
#endif
if (hr == S_OK) {
const int sampleRate = 48000;
format = &requestedFormat;
memset(&requestedFormat, 0, sizeof(WAVEFORMATEX));
requestedFormat.nChannels = 2;
requestedFormat.nSamplesPerSec = sampleRate;
requestedFormat.wFormatTag = WAVE_FORMAT_PCM;
requestedFormat.wBitsPerSample = sizeof(short) * 8;
requestedFormat.nBlockAlign = (requestedFormat.nChannels * requestedFormat.wBitsPerSample) / 8;
requestedFormat.nAvgBytesPerSec = requestedFormat.nSamplesPerSec * requestedFormat.nBlockAlign;
requestedFormat.cbSize = 0;
HRESULT supported = audioClient->IsFormatSupported(AUDCLNT_SHAREMODE_SHARED, format, &closestFormat);
if (supported == S_FALSE) {
kinc_log(KINC_LOG_LEVEL_WARNING, "Falling back to the system's preferred WASAPI mix format.", supported);
if (closestFormat != nullptr) {
format = closestFormat;
}
else {
audioClient->GetMixFormat(&format);
}
}
HRESULT result = audioClient->Initialize(AUDCLNT_SHAREMODE_SHARED, AUDCLNT_STREAMFLAGS_EVENTCALLBACK, 40 * 1000 * 10, 0, format, 0);
if (result != S_OK) {
kinc_log(KINC_LOG_LEVEL_WARNING, "Could not initialize WASAPI audio, going silent (error code 0x%x).", result);
return false;
}
uint32_t old_samples_per_second = samples_per_second;
samples_per_second = format->nSamplesPerSec;
if (samples_per_second != old_samples_per_second) {
kinc_a2_internal_sample_rate_callback();
}
a2_buffer.channel_count = 2;
bufferFrames = 0;
kinc_microsoft_affirm(audioClient->GetBufferSize(&bufferFrames));
kinc_microsoft_affirm(audioClient->GetService(__uuidof(IAudioRenderClient), reinterpret_cast<void **>(&renderClient)));
bufferEndEvent = CreateEvent(0, FALSE, FALSE, 0);
kinc_affirm(bufferEndEvent != 0);
kinc_microsoft_affirm(audioClient->SetEventHandle(bufferEndEvent));
return true;
}
else {
kinc_log(KINC_LOG_LEVEL_WARNING, "Could not initialize WASAPI audio.");
return false;
}
}
void copyS16Sample(int16_t *left, int16_t *right) {
float left_value = *(float *)&a2_buffer.channels[0][a2_buffer.read_location];
float right_value = *(float *)&a2_buffer.channels[1][a2_buffer.read_location];
a2_buffer.read_location += 1;
if (a2_buffer.read_location >= a2_buffer.data_size) {
a2_buffer.read_location = 0;
}
*left = (int16_t)(left_value * 32767);
*right = (int16_t)(right_value * 32767);
}
void copyFloatSample(float *left, float *right) {
float left_value = *(float *)&a2_buffer.channels[0][a2_buffer.read_location];
float right_value = *(float *)&a2_buffer.channels[1][a2_buffer.read_location];
a2_buffer.read_location += 1;
if (a2_buffer.read_location >= a2_buffer.data_size) {
a2_buffer.read_location = 0;
}
*left = left_value;
*right = right_value;
}
void submitEmptyBuffer(unsigned frames) {
BYTE *buffer = nullptr;
HRESULT result = renderClient->GetBuffer(frames, &buffer);
if (FAILED(result)) {
return;
}
memset(buffer, 0, frames * format->nBlockAlign);
result = renderClient->ReleaseBuffer(frames, 0);
}
void submitBuffer(unsigned frames) {
BYTE *buffer = nullptr;
HRESULT result = renderClient->GetBuffer(frames, &buffer);
if (FAILED(result)) {
if (result == AUDCLNT_E_DEVICE_INVALIDATED) {
initDefaultDevice();
submitEmptyBuffer(bufferFrames);
audioClient->Start();
}
return;
}
if (kinc_a2_internal_callback(&a2_buffer, frames)) {
if (format->wFormatTag == WAVE_FORMAT_PCM) {
for (UINT32 i = 0; i < frames; ++i) {
copyS16Sample((int16_t *)&buffer[i * format->nBlockAlign], (int16_t *)&buffer[i * format->nBlockAlign + 2]);
}
}
else {
for (UINT32 i = 0; i < frames; ++i) {
copyFloatSample((float *)&buffer[i * format->nBlockAlign], (float *)&buffer[i * format->nBlockAlign + 4]);
}
}
}
else {
memset(buffer, 0, frames * format->nBlockAlign);
}
result = renderClient->ReleaseBuffer(frames, 0);
if (FAILED(result)) {
if (result == AUDCLNT_E_DEVICE_INVALIDATED) {
initDefaultDevice();
submitEmptyBuffer(bufferFrames);
audioClient->Start();
}
}
}
void audioThread(LPVOID) {
submitBuffer(bufferFrames);
audioClient->Start();
while (WAIT_OBJECT_0 != WaitForSingleObject(audioProcessingDoneEvent, 0)) {
WaitForSingleObject(bufferEndEvent, INFINITE);
UINT32 padding = 0;
HRESULT result = audioClient->GetCurrentPadding(&padding);
if (FAILED(result)) {
if (result == AUDCLNT_E_DEVICE_INVALIDATED) {
initDefaultDevice();
submitEmptyBuffer(bufferFrames);
audioClient->Start();
}
continue;
}
UINT32 frames = bufferFrames - padding;
submitBuffer(frames);
}
}
} // namespace
#ifndef KINC_WINDOWSAPP
extern "C" void kinc_windows_co_initialize(void);
#endif
static bool initialized = false;
void kinc_a2_init() {
if (initialized) {
return;
}
kinc_a2_internal_init();
initialized = true;
a2_buffer.read_location = 0;
a2_buffer.write_location = 0;
a2_buffer.data_size = 128 * 1024;
a2_buffer.channel_count = 2;
a2_buffer.channels[0] = (float *)malloc(a2_buffer.data_size * sizeof(float));
a2_buffer.channels[1] = (float *)malloc(a2_buffer.data_size * sizeof(float));
audioProcessingDoneEvent = CreateEvent(0, FALSE, FALSE, 0);
kinc_affirm(audioProcessingDoneEvent != 0);
#ifdef KINC_WINDOWSAPP
renderer = Make<AudioRenderer>();
IActivateAudioInterfaceAsyncOperation *asyncOp;
Platform::String ^ deviceId = MediaDevice::GetDefaultAudioRenderId(Windows::Media::Devices::AudioDeviceRole::Default);
kinc_microsoft_affirm(ActivateAudioInterfaceAsync(deviceId->Data(), __uuidof(IAudioClient2), nullptr, renderer.Get(), &asyncOp));
SafeRelease(&asyncOp);
#else
kinc_windows_co_initialize();
kinc_microsoft_affirm(
CoCreateInstance(__uuidof(MMDeviceEnumerator), 0, CLSCTX_ALL, __uuidof(IMMDeviceEnumerator), reinterpret_cast<void **>(&deviceEnumerator)));
if (initDefaultDevice()) {
kinc_thread_init(&thread, audioThread, NULL);
}
#endif
}
uint32_t kinc_a2_samples_per_second(void) {
return samples_per_second;
}
void kinc_a2_update() {}
void kinc_a2_shutdown() {
// Wait for last data in buffer to play before stopping.
// Sleep((DWORD)(hnsActualDuration/REFTIMES_PER_MILLISEC/2));
// affirm(pAudioClient->Stop()); // Stop playing.
// CoTaskMemFree(pwfx);
// SAFE_RELEASE(pEnumerator)
// SAFE_RELEASE(pDevice)
// SAFE_RELEASE(pAudioClient)
// SAFE_RELEASE(pRenderClient)
}