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2025-01-22 16:18:30 +01:00
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#pragma once
namespace Kore {
class RenderTargetImpl {
public:
unsigned _framebuffer;
unsigned _texture;
unsigned _depthTexture;
// unsigned _depthRenderbuffer;
int contextId;
void setupDepthStencil(int depthBufferBits, int stencilBufferBits, int width, int height);
};
}