forked from LeenkxTeam/LNXSDK
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#include "funcs.h"
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#include <kinc/input/mouse.h>
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void kinc_internal_mouse_lock(int window) {
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procs.mouse_lock(window);
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}
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void kinc_internal_mouse_unlock() {
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procs.mouse_unlock();
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}
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bool kinc_mouse_can_lock(void) {
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return true;
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}
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bool _mouseHidden = false;
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void kinc_mouse_show() {
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procs.mouse_show();
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}
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void kinc_mouse_hide() {
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procs.mouse_hide();
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}
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void kinc_mouse_set_cursor(int cursorIndex) {
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procs.mouse_set_cursor(cursorIndex);
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}
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void kinc_mouse_set_position(int window, int x, int y) {
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procs.mouse_set_position(window, x, y);
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}
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void kinc_mouse_get_position(int window, int *x, int *y) {
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procs.mouse_get_position(window, x, y);
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}
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