forked from LeenkxTeam/LNXSDK
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#include <Kore/Graphics4/Texture.h>
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#include <Kore/IO/FileReader.h>
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namespace Kore {
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class VideoSoundStream {
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public:
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VideoSoundStream(int nChannels, int freq) {}
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void insertData(float *data, int nSamples) {}
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float nextSample() {
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return 0;
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}
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bool ended() {
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return true;
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}
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};
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}
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