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2025-01-22 16:18:30 +01:00
parent ed4603cf95
commit a36294b518
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#include <Kore/Input/Mouse.h>
#include <Kore/Log.h>
#include <Kore/System.h>
using namespace Kore;
void Mouse::_lock(int windowId, bool truth) {
show(!truth);
if (truth) {
int width = System::windowWidth(windowId);
int height = System::windowHeight(windowId);
int x, y;
getPosition(windowId, x, y);
// Guess the new position of X and Y
int newX = x;
int newY = y;
// Correct the position of the X coordinate
// if the mouse is out the window
if (x < 0) {
newX -= x;
}
else if (x > width) {
newX -= x - width;
}
// Correct the position of the Y coordinate
// if the mouse is out the window
if (y < 0) {
newY -= y;
}
else if (y > height) {
newY -= y - height;
}
// Force the mouse to stay inside the window
setPosition(windowId, newX, newY);
}
}
bool Mouse::canLock(int windowId) {
return true;
}
void Mouse::show(bool truth) {
// TODO
}
void Mouse::setPosition(int windowId, int x, int y) {}
void Mouse::getPosition(int windowId, int &x, int &y) {}