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87
Kha/Sources/kha/Framebuffer.hx
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87
Kha/Sources/kha/Framebuffer.hx
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package kha;
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/**
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* A Framebuffer object represents the framebuffer of a kha.Window, which
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* typically contains a color, depth and stencil buffer. It is used to
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* query Graphics interfaces for rendering images which are directly visible.
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*/
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class Framebuffer implements Canvas {
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var window: Int;
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var graphics1: kha.graphics1.Graphics;
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var graphics2: kha.graphics2.Graphics;
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var graphics4: kha.graphics4.Graphics;
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//**var graphics5: kha.graphics5.Graphics;
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@:noCompletion
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@:noDoc
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public function new(window: Int, g1: kha.graphics1.Graphics, g2: kha.graphics2.Graphics, g4: kha.graphics4.Graphics /*, ?g5: kha.graphics5.Graphics*/) {
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this.window = window;
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this.graphics1 = g1;
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this.graphics2 = g2;
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this.graphics4 = g4;
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// this.graphics5 = g5;
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}
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@:noCompletion
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@:noDoc
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public function init(g1: kha.graphics1.Graphics, g2: kha.graphics2.Graphics, g4: kha.graphics4.Graphics /*, ?g5: kha.graphics5.Graphics*/): Void {
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this.graphics1 = g1;
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this.graphics2 = g2;
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this.graphics4 = g4;
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// this.graphics5 = g5;
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}
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/**
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* Returns a kha.graphics1.Graphics interface for the framebuffer.
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*/
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public var g1(get, never): kha.graphics1.Graphics;
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function get_g1(): kha.graphics1.Graphics {
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return graphics1;
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}
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/**
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* Returns a kha.graphics2.Graphics interface for the framebuffer.
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*/
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public var g2(get, never): kha.graphics2.Graphics;
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function get_g2(): kha.graphics2.Graphics {
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return graphics2;
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}
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/**
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* Returns a kha.graphics4.Graphics interface for the framebuffer.
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*/
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public var g4(get, never): kha.graphics4.Graphics;
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function get_g4(): kha.graphics4.Graphics {
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return graphics4;
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}
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/**
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* Returns a kha.graphics5.Graphics interface for the framebuffer.
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*/
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/*public var g5(get, never): kha.graphics5.Graphics;
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private function get_g5(): kha.graphics5.Graphics {
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return graphics5;
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}*/
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/**
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* Returns the width of the framebuffer in pixels.
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*/
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public var width(get, null): Int;
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function get_width(): Int {
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return System.windowWidth(window);
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}
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/**
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* Returns the height of the framebuffer in pixels.
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*/
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public var height(get, null): Int;
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function get_height(): Int {
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return System.windowHeight(window);
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}
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}
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