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								Kha/Sources/kha/deprecated/Painter.hx
									
									
									
									
									
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								Kha/Sources/kha/deprecated/Painter.hx
									
									
									
									
									
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							| @ -0,0 +1,115 @@ | ||||
| package kha.deprecated; | ||||
|  | ||||
| import kha.Canvas; | ||||
| import kha.Image; | ||||
| import kha.math.FastMatrix3; | ||||
|  | ||||
| class Painter { | ||||
| 	var backbuffer: Image; | ||||
| 	var opacities: Array<Float>; | ||||
|  | ||||
| 	public function new(width: Int, height: Int) { | ||||
| 		this.backbuffer = Image.createRenderTarget(width, height); | ||||
| 		opacities = new Array<Float>(); | ||||
| 		opacities.push(1); | ||||
| 	} | ||||
|  | ||||
| 	public function drawImage(img: Image, x: Float, y: Float): Void { | ||||
| 		backbuffer.g2.drawImage(img, x, y); | ||||
| 	} | ||||
|  | ||||
| 	public function drawImage2(image: Image, sx: Float, sy: Float, sw: Float, sh: Float, dx: Float, dy: Float, dw: Float, dh: Float, angle: Float = 0, | ||||
| 			ox: Float = 0, oy: Float = 0): Void { | ||||
| 		if (angle != 0) { | ||||
| 			backbuffer.g2.pushTransformation(FastMatrix3.translation(ox, oy).multmat(FastMatrix3.rotation(angle)).multmat(FastMatrix3.translation(-ox, -oy))); | ||||
| 			backbuffer.g2.drawScaledSubImage(image, sx, sy, sw, sh, dx, dy, dw, dh); | ||||
| 			backbuffer.g2.popTransformation(); | ||||
| 		} | ||||
| 		else { | ||||
| 			backbuffer.g2.drawScaledSubImage(image, sx, sy, sw, sh, dx, dy, dw, dh); | ||||
| 		} | ||||
| 	} | ||||
|  | ||||
| 	public function setColor(color: Color): Void { | ||||
| 		backbuffer.g2.color = color; | ||||
| 	} | ||||
|  | ||||
| 	public function drawRect(x: Float, y: Float, width: Float, height: Float, strength: Float = 1.0): Void { | ||||
| 		backbuffer.g2.drawRect(x, y, width, height, strength); | ||||
| 	} | ||||
|  | ||||
| 	public function fillRect(x: Float, y: Float, width: Float, height: Float): Void { | ||||
| 		backbuffer.g2.fillRect(x, y, width, height); | ||||
| 	} | ||||
|  | ||||
| 	public function setFont(font: Font): Void { | ||||
| 		backbuffer.g2.font = font; | ||||
| 	} | ||||
|  | ||||
| 	public function drawChars(text: String, offset: Int, length: Int, x: Float, y: Float): Void { | ||||
| 		drawString(text.substr(offset, length), x, y); | ||||
| 	} | ||||
|  | ||||
| 	public function drawString(text: String, x: Float, y: Float, scaleX: Float = 1.0, scaleY: Float = 1.0, scaleCenterX: Float = 0.0, | ||||
| 			scaleCenterY: Float = 0.0): Void { | ||||
| 		if (scaleX != 1 || scaleY != 1) { | ||||
| 			backbuffer.g2.pushTransformation(FastMatrix3.translation(scaleCenterX, scaleCenterY) | ||||
| 				.multmat(FastMatrix3.scale(scaleX, scaleY)) | ||||
| 				.multmat(FastMatrix3.translation(-scaleCenterX, -scaleCenterY))); | ||||
| 			backbuffer.g2.drawString(text, x, y); | ||||
| 			backbuffer.g2.popTransformation(); | ||||
| 		} | ||||
| 		else { | ||||
| 			backbuffer.g2.drawString(text, x, y); | ||||
| 		} | ||||
| 	} | ||||
|  | ||||
| 	public function drawLine(x1: Float, y1: Float, x2: Float, y2: Float, strength: Float = 1.0): Void { | ||||
| 		backbuffer.g2.drawLine(x1, y1, x2, y2, strength); | ||||
| 	} | ||||
|  | ||||
| 	public function drawVideo(video: Video, x: Float, y: Float, width: Float, height: Float): Void { | ||||
| 		backbuffer.g2.drawVideo(video, x, y, width, height); | ||||
| 	} | ||||
|  | ||||
| 	public function fillTriangle(x1: Float, y1: Float, x2: Float, y2: Float, x3: Float, y3: Float): Void { | ||||
| 		backbuffer.g2.fillTriangle(x1, y1, x2, y2, x3, y3); | ||||
| 	} | ||||
|  | ||||
| 	public function translate(x: Float, y: Float): Void {} | ||||
|  | ||||
| 	public function clear(): Void { | ||||
| 		fillRect(0, 0, System.windowWidth(), System.windowHeight()); | ||||
| 	} | ||||
|  | ||||
| 	public function begin(): Void { | ||||
| 		backbuffer.g2.begin(); | ||||
| 	} | ||||
|  | ||||
| 	public function end(): Void { | ||||
| 		backbuffer.g2.end(); | ||||
| 	} | ||||
|  | ||||
| 	public var opacity(get, set): Float; | ||||
|  | ||||
| 	function get_opacity(): Float { | ||||
| 		return opacities[opacities.length - 1]; | ||||
| 	} | ||||
|  | ||||
| 	function set_opacity(value: Float): Float { | ||||
| 		backbuffer.g2.opacity = value; | ||||
| 		return opacities[opacities.length - 1] = value; | ||||
| 	} | ||||
|  | ||||
| 	public function pushOpacity(): Void { | ||||
| 		opacities.push(opacity); | ||||
| 	} | ||||
|  | ||||
| 	public function popOpacity(): Void { | ||||
| 		opacities.pop(); | ||||
| 	} | ||||
|  | ||||
| 	public function render(canvas: Canvas): Void { | ||||
| 		Scaler.scale(backbuffer, canvas, System.screenRotation); | ||||
| 	} | ||||
| } | ||||
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