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								Kha/Tools/linux_arm64/std/cs/_std/Array.hx
									
									
									
									
									
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							| @ -0,0 +1,479 @@ | ||||
| /* | ||||
|  * Copyright (C)2005-2019 Haxe Foundation | ||||
|  * | ||||
|  * Permission is hereby granted, free of charge, to any person obtaining a | ||||
|  * copy of this software and associated documentation files (the "Software"), | ||||
|  * to deal in the Software without restriction, including without limitation | ||||
|  * the rights to use, copy, modify, merge, publish, distribute, sublicense, | ||||
|  * and/or sell copies of the Software, and to permit persons to whom the | ||||
|  * Software is furnished to do so, subject to the following conditions: | ||||
|  * | ||||
|  * The above copyright notice and this permission notice shall be included in | ||||
|  * all copies or substantial portions of the Software. | ||||
|  * | ||||
|  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR | ||||
|  * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, | ||||
|  * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE | ||||
|  * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER | ||||
|  * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING | ||||
|  * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER | ||||
|  * DEALINGS IN THE SOFTWARE. | ||||
|  */ | ||||
|  | ||||
| import cs.NativeArray; | ||||
| import haxe.iterators.ArrayKeyValueIterator; | ||||
|  | ||||
| #if core_api_serialize | ||||
| @:meta(System.Serializable) | ||||
| #end | ||||
| final class Array<T> implements ArrayAccess<T> { | ||||
| 	public var length(default, null):Int; | ||||
|  | ||||
| 	private var __a:NativeArray<T>; | ||||
|  | ||||
| 	@:skipReflection static var __hx_toString_depth = 0; | ||||
| 	@:skipReflection static inline final __hx_defaultCapacity = 4; | ||||
|  | ||||
| 	#if erase_generics | ||||
| 	inline private static function ofNative<X>(native:NativeArray<Dynamic>):Array<X> { | ||||
| 		return new Array(native); | ||||
| 	} | ||||
| 	#else | ||||
| 	inline private static function ofNative<X>(native:NativeArray<X>):Array<X> { | ||||
| 		return new Array(native); | ||||
| 	} | ||||
| 	#end | ||||
|  | ||||
| 	inline private static function alloc<Y>(size:Int):Array<Y> { | ||||
| 		return new Array(new NativeArray(size)); | ||||
| 	} | ||||
|  | ||||
| 	@:overload public function new():Void { | ||||
| 		this.length = 0; | ||||
| 		this.__a = new NativeArray(0); | ||||
| 	} | ||||
|  | ||||
| 	#if erase_generics | ||||
| 	@:overload private function new(native:NativeArray<Dynamic>) { | ||||
| 		this.length = native.Length; | ||||
| 		this.__a = untyped native; | ||||
| 	} | ||||
| 	#else | ||||
| 	@:overload private function new(native:NativeArray<T>) { | ||||
| 		this.length = native.Length; | ||||
| 		this.__a = native; | ||||
| 	} | ||||
| 	#end | ||||
|  | ||||
| 	public function concat(a:Array<T>):Array<T> { | ||||
| 		var len = length + a.length; | ||||
| 		var retarr = new NativeArray(len); | ||||
| 		cs.system.Array.Copy(__a, 0, retarr, 0, length); | ||||
| 		cs.system.Array.Copy(a.__a, 0, retarr, length, a.length); | ||||
|  | ||||
| 		return ofNative(retarr); | ||||
| 	} | ||||
|  | ||||
| 	private function concatNative(a:NativeArray<T>):Void { | ||||
| 		var __a = __a; | ||||
| 		var len = length + a.Length; | ||||
| 		if (__a.Length >= len) { | ||||
| 			cs.system.Array.Copy(a, 0, __a, length, length); | ||||
| 		} else { | ||||
| 			var newarr = new NativeArray(len); | ||||
| 			cs.system.Array.Copy(__a, 0, newarr, 0, length); | ||||
| 			cs.system.Array.Copy(a, 0, newarr, length, a.Length); | ||||
|  | ||||
| 			this.__a = newarr; | ||||
| 		} | ||||
|  | ||||
| 		this.length = len; | ||||
| 	} | ||||
|  | ||||
| 	public function indexOf(x:T, ?fromIndex:Int):Int { | ||||
| 		var len = length, i:Int = (fromIndex == null) ? 0 : fromIndex; | ||||
| 		if (i < 0) { | ||||
| 			i += len; | ||||
| 			if (i < 0) | ||||
| 				i = 0; | ||||
| 		} else if (i >= len) { | ||||
| 			return -1; | ||||
| 		} | ||||
| 		return cs.system.Array.IndexOf(__a, x, i, len - i); | ||||
| 	} | ||||
|  | ||||
| 	public function lastIndexOf(x:T, ?fromIndex:Int):Int { | ||||
| 		var len = length, i:Int = (fromIndex == null) ? len - 1 : fromIndex; | ||||
| 		if (i >= len) { | ||||
| 			i = len - 1; | ||||
| 		} else if (i < 0) { | ||||
| 			i += len; | ||||
| 			if (i < 0) | ||||
| 				return -1; | ||||
| 		} | ||||
| 		return cs.system.Array.LastIndexOf(__a, x, i, i + 1); | ||||
| 	} | ||||
|  | ||||
| 	public function join(sep:String):String { | ||||
| 		var buf = new StringBuf(); | ||||
| 		var i = -1; | ||||
|  | ||||
| 		var first = true; | ||||
| 		var length = length; | ||||
| 		while (++i < length) { | ||||
| 			if (first) | ||||
| 				first = false; | ||||
| 			else | ||||
| 				buf.add(sep); | ||||
| 			buf.add(__a[i]); | ||||
| 		} | ||||
|  | ||||
| 		return buf.toString(); | ||||
| 	} | ||||
|  | ||||
| 	public function pop():Null<T> { | ||||
| 		var __a = __a; | ||||
| 		var length = length; | ||||
| 		if (length > 0) { | ||||
| 			var val = __a[--length]; | ||||
| 			__a[length] = null; | ||||
| 			this.length = length; | ||||
|  | ||||
| 			return val; | ||||
| 		} else { | ||||
| 			return null; | ||||
| 		} | ||||
| 	} | ||||
|  | ||||
| 	public function push(x:T):Int { | ||||
| 		if (length >= __a.Length) { | ||||
| 			var newLen = length == 0 ? __hx_defaultCapacity : (length << 1); | ||||
| 			var newarr = new NativeArray(newLen); | ||||
| 			__a.CopyTo(newarr, 0); | ||||
|  | ||||
| 			this.__a = newarr; | ||||
| 		} | ||||
|  | ||||
| 		__a[length] = x; | ||||
| 		return ++length; | ||||
| 	} | ||||
|  | ||||
| 	public function reverse():Void { | ||||
| 		var i = 0; | ||||
| 		var l = this.length; | ||||
| 		var a = this.__a; | ||||
| 		var half = l >> 1; | ||||
| 		l -= 1; | ||||
| 		while (i < half) { | ||||
| 			var tmp = a[i]; | ||||
| 			a[i] = a[l - i]; | ||||
| 			a[l - i] = tmp; | ||||
| 			i += 1; | ||||
| 		} | ||||
| 	} | ||||
|  | ||||
| 	public function shift():Null<T> { | ||||
| 		var l = this.length; | ||||
| 		if (l == 0) | ||||
| 			return null; | ||||
|  | ||||
| 		var a = this.__a; | ||||
| 		var x = a[0]; | ||||
| 		l -= 1; | ||||
| 		cs.system.Array.Copy(a, 1, a, 0, length - 1); | ||||
| 		a[l] = null; | ||||
| 		this.length = l; | ||||
|  | ||||
| 		return x; | ||||
| 	} | ||||
|  | ||||
| 	public function slice(pos:Int, ?end:Int):Array<T> { | ||||
| 		if (pos < 0) { | ||||
| 			pos = this.length + pos; | ||||
| 			if (pos < 0) | ||||
| 				pos = 0; | ||||
| 		} | ||||
| 		if (end == null) | ||||
| 			end = this.length; | ||||
| 		else if (end < 0) | ||||
| 			end = this.length + end; | ||||
| 		if (end > this.length) | ||||
| 			end = this.length; | ||||
| 		var len = end - pos; | ||||
| 		if (len < 0) | ||||
| 			return new Array(); | ||||
|  | ||||
| 		var newarr = new NativeArray(len); | ||||
| 		cs.system.Array.Copy(__a, pos, newarr, 0, len); | ||||
|  | ||||
| 		return ofNative(newarr); | ||||
| 	} | ||||
|  | ||||
| 	public function sort(f:T->T->Int):Void { | ||||
| 		if (length == 0) | ||||
| 			return; | ||||
| 		quicksort(0, length - 1, f); | ||||
| 	} | ||||
|  | ||||
| 	private function quicksort(lo:Int, hi:Int, f:T->T->Int):Void { | ||||
| 		var buf = __a; | ||||
| 		var i = lo, j = hi; | ||||
| 		var p = buf[(i + j) >> 1]; | ||||
| 		while (i <= j) { | ||||
| 			while (i < hi && f(buf[i], p) < 0) | ||||
| 				i++; | ||||
| 			while (j > lo && f(buf[j], p) > 0) | ||||
| 				j--; | ||||
| 			if (i <= j) { | ||||
| 				var t = buf[i]; | ||||
| 				buf[i++] = buf[j]; | ||||
| 				buf[j--] = t; | ||||
| 			} | ||||
| 		} | ||||
|  | ||||
| 		if (lo < j) | ||||
| 			quicksort(lo, j, f); | ||||
| 		if (i < hi) | ||||
| 			quicksort(i, hi, f); | ||||
| 	} | ||||
|  | ||||
| 	public function splice(pos:Int, len:Int):Array<T> { | ||||
| 		if (len < 0) | ||||
| 			return new Array(); | ||||
| 		if (pos < 0) { | ||||
| 			pos = this.length + pos; | ||||
| 			if (pos < 0) | ||||
| 				pos = 0; | ||||
| 		} | ||||
| 		if (pos > this.length) { | ||||
| 			pos = 0; | ||||
| 			len = 0; | ||||
| 		} else if (pos + len > this.length) { | ||||
| 			len = this.length - pos; | ||||
| 			if (len < 0) | ||||
| 				len = 0; | ||||
| 		} | ||||
| 		var a = this.__a; | ||||
|  | ||||
| 		var ret = new NativeArray(len); | ||||
| 		cs.system.Array.Copy(a, pos, ret, 0, len); | ||||
| 		var ret = ofNative(ret); | ||||
|  | ||||
| 		var end = pos + len; | ||||
| 		cs.system.Array.Copy(a, end, a, pos, this.length - end); | ||||
| 		this.length -= len; | ||||
| 		while (--len >= 0) | ||||
| 			a[this.length + len] = null; | ||||
| 		return ret; | ||||
| 	} | ||||
|  | ||||
| 	private function spliceVoid(pos:Int, len:Int):Void { | ||||
| 		if (len < 0) | ||||
| 			return; | ||||
| 		if (pos < 0) { | ||||
| 			pos = this.length + pos; | ||||
| 			if (pos < 0) | ||||
| 				pos = 0; | ||||
| 		} | ||||
| 		if (pos > this.length) { | ||||
| 			pos = 0; | ||||
| 			len = 0; | ||||
| 		} else if (pos + len > this.length) { | ||||
| 			len = this.length - pos; | ||||
| 			if (len < 0) | ||||
| 				len = 0; | ||||
| 		} | ||||
| 		var a = this.__a; | ||||
|  | ||||
| 		var end = pos + len; | ||||
| 		cs.system.Array.Copy(a, end, a, pos, this.length - end); | ||||
| 		this.length -= len; | ||||
| 		while (--len >= 0) | ||||
| 			a[this.length + len] = null; | ||||
| 	} | ||||
|  | ||||
| 	public function toString():String { | ||||
| 		if (__hx_toString_depth >= 5) { | ||||
| 			return "..."; | ||||
| 		} | ||||
| 		++__hx_toString_depth; | ||||
| 		try { | ||||
| 			var s = __hx_toString(); | ||||
| 			--__hx_toString_depth; | ||||
| 			return s; | ||||
| 		} catch (e:Dynamic) { | ||||
| 			--__hx_toString_depth; | ||||
| 			throw(e); | ||||
| 		} | ||||
| 	} | ||||
|  | ||||
| 	@:skipReflection | ||||
| 	function __hx_toString():String { | ||||
| 		var ret = new StringBuf(); | ||||
| 		var a = __a; | ||||
| 		ret.add("["); | ||||
| 		var first = true; | ||||
| 		for (i in 0...length) { | ||||
| 			if (first) | ||||
| 				first = false; | ||||
| 			else | ||||
| 				ret.add(","); | ||||
| 			ret.add(a[i]); | ||||
| 		} | ||||
|  | ||||
| 		ret.add("]"); | ||||
| 		return ret.toString(); | ||||
| 	} | ||||
|  | ||||
| 	public function unshift(x:T):Void { | ||||
| 		var __a = __a; | ||||
| 		var length = length; | ||||
| 		if (length >= __a.Length) { | ||||
| 			var newLen = (length << 1) + 1; | ||||
| 			var newarr = new NativeArray(newLen); | ||||
| 			cs.system.Array.Copy(__a, 0, newarr, 1, length); | ||||
|  | ||||
| 			this.__a = newarr; | ||||
| 		} else { | ||||
| 			cs.system.Array.Copy(__a, 0, __a, 1, length); | ||||
| 		} | ||||
|  | ||||
| 		this.__a[0] = x; | ||||
| 		++this.length; | ||||
| 	} | ||||
|  | ||||
| 	public function insert(pos:Int, x:T):Void { | ||||
| 		var l = this.length; | ||||
| 		if (pos < 0) { | ||||
| 			pos = l + pos; | ||||
| 			if (pos < 0) | ||||
| 				pos = 0; | ||||
| 		} | ||||
| 		if (pos >= l) { | ||||
| 			this.push(x); | ||||
| 			return; | ||||
| 		} else if (pos == 0) { | ||||
| 			this.unshift(x); | ||||
| 			return; | ||||
| 		} | ||||
|  | ||||
| 		if (l >= __a.Length) { | ||||
| 			var newLen = (length << 1) + 1; | ||||
| 			var newarr = new NativeArray(newLen); | ||||
| 			cs.system.Array.Copy(__a, 0, newarr, 0, pos); | ||||
| 			newarr[pos] = x; | ||||
| 			cs.system.Array.Copy(__a, pos, newarr, pos + 1, l - pos); | ||||
|  | ||||
| 			this.__a = newarr; | ||||
| 			++this.length; | ||||
| 		} else { | ||||
| 			var __a = __a; | ||||
| 			cs.system.Array.Copy(__a, pos, __a, pos + 1, l - pos); | ||||
| 			cs.system.Array.Copy(__a, 0, __a, 0, pos); | ||||
| 			__a[pos] = x; | ||||
| 			++this.length; | ||||
| 		} | ||||
| 	} | ||||
|  | ||||
| 	public function remove(x:T):Bool { | ||||
| 		var __a = __a; | ||||
| 		var i = -1; | ||||
| 		var length = length; | ||||
| 		while (++i < length) { | ||||
| 			if (__a[i] == x) { | ||||
| 				cs.system.Array.Copy(__a, i + 1, __a, i, length - i - 1); | ||||
| 				__a[--this.length] = null; | ||||
|  | ||||
| 				return true; | ||||
| 			} | ||||
| 		} | ||||
|  | ||||
| 		return false; | ||||
| 	} | ||||
|  | ||||
| 	public inline function map<S>(f:T->S):Array<S> { | ||||
| 		var ret = alloc(length); | ||||
| 		for (i in 0...length) | ||||
| 			ret.__unsafe_set(i, f(__unsafe_get(i))); | ||||
| 		return ret; | ||||
| 	} | ||||
|  | ||||
| 	public function contains(x:T):Bool { | ||||
| 		var __a = __a; | ||||
| 		var i = -1; | ||||
| 		var length = length; | ||||
| 		while (++i < length) { | ||||
| 			if (__a[i] == x) | ||||
| 				return true; | ||||
| 		} | ||||
| 		return false; | ||||
| 	} | ||||
|  | ||||
| 	public inline function filter(f:T->Bool):Array<T> { | ||||
| 		var ret = []; | ||||
| 		for (i in 0...length) { | ||||
| 			var elt = __unsafe_get(i); | ||||
| 			if (f(elt)) | ||||
| 				ret.push(elt); | ||||
| 		} | ||||
| 		return ret; | ||||
| 	} | ||||
|  | ||||
| 	public function copy():Array<T> { | ||||
| 		var len = length; | ||||
| 		var __a = __a; | ||||
| 		var newarr = new NativeArray(len); | ||||
| 		cs.system.Array.Copy(__a, 0, newarr, 0, len); | ||||
| 		return ofNative(newarr); | ||||
| 	} | ||||
|  | ||||
| 	public inline function iterator():haxe.iterators.ArrayIterator<T> { | ||||
| 		return new haxe.iterators.ArrayIterator(this); | ||||
| 	} | ||||
|  | ||||
| 	public inline function keyValueIterator() : ArrayKeyValueIterator<T> | ||||
| 	{ | ||||
| 		return new ArrayKeyValueIterator(this); | ||||
| 	} | ||||
|  | ||||
| 	public function resize(len:Int):Void { | ||||
| 		if (length < len) { | ||||
| 			if (__a.length < len) { | ||||
| 				cs.system.Array.Resize(__a, len); | ||||
| 			} | ||||
| 			this.length = len; | ||||
| 		} else if (length > len) { | ||||
| 			spliceVoid(len, length - len); | ||||
| 		} | ||||
| 	} | ||||
|  | ||||
| 	private function __get(idx:Int):T { | ||||
| 		return if ((cast idx : UInt) >= length) null else __a[idx]; | ||||
| 	} | ||||
|  | ||||
| 	private function __set(idx:Int, v:T):T { | ||||
| 		var idx:UInt = idx; | ||||
| 		var __a = __a; | ||||
| 		if (idx >= __a.Length) { | ||||
| 			var len = idx + 1; | ||||
| 			if (idx == __a.Length) | ||||
| 				len = (idx << 1) + 1; | ||||
| 			var newArr = new NativeArray<T>(len); | ||||
| 			__a.CopyTo(newArr, 0); | ||||
| 			this.__a = __a = newArr; | ||||
| 		} | ||||
|  | ||||
| 		if (idx >= length) | ||||
| 			this.length = idx + 1; | ||||
|  | ||||
| 		return __a[idx] = v; | ||||
| 	} | ||||
|  | ||||
| 	private inline function __unsafe_get(idx:Int):T { | ||||
| 		return __a[idx]; | ||||
| 	} | ||||
|  | ||||
| 	private inline function __unsafe_set(idx:Int, val:T):T { | ||||
| 		return __a[idx] = val; | ||||
| 	} | ||||
| } | ||||
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