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								Kha/Tools/linux_arm64/std/flash/display/SimpleButton.hx
									
									
									
									
									
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								Kha/Tools/linux_arm64/std/flash/display/SimpleButton.hx
									
									
									
									
									
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							| @ -0,0 +1,29 @@ | ||||
| package flash.display; | ||||
|  | ||||
| extern class SimpleButton extends InteractiveObject { | ||||
| 	@:flash.property var downState(get,set) : DisplayObject; | ||||
| 	@:flash.property var enabled(get,set) : Bool; | ||||
| 	@:flash.property var hitTestState(get,set) : DisplayObject; | ||||
| 	@:flash.property var overState(get,set) : DisplayObject; | ||||
| 	@:flash.property var soundTransform(get,set) : flash.media.SoundTransform; | ||||
| 	@:flash.property var trackAsMenu(get,set) : Bool; | ||||
| 	@:flash.property var upState(get,set) : DisplayObject; | ||||
| 	@:flash.property var useHandCursor(get,set) : Bool; | ||||
| 	function new(?upState : DisplayObject, ?overState : DisplayObject, ?downState : DisplayObject, ?hitTestState : DisplayObject) : Void; | ||||
| 	private function get_downState() : DisplayObject; | ||||
| 	private function get_enabled() : Bool; | ||||
| 	private function get_hitTestState() : DisplayObject; | ||||
| 	private function get_overState() : DisplayObject; | ||||
| 	private function get_soundTransform() : flash.media.SoundTransform; | ||||
| 	private function get_trackAsMenu() : Bool; | ||||
| 	private function get_upState() : DisplayObject; | ||||
| 	private function get_useHandCursor() : Bool; | ||||
| 	private function set_downState(value : DisplayObject) : DisplayObject; | ||||
| 	private function set_enabled(value : Bool) : Bool; | ||||
| 	private function set_hitTestState(value : DisplayObject) : DisplayObject; | ||||
| 	private function set_overState(value : DisplayObject) : DisplayObject; | ||||
| 	private function set_soundTransform(value : flash.media.SoundTransform) : flash.media.SoundTransform; | ||||
| 	private function set_trackAsMenu(value : Bool) : Bool; | ||||
| 	private function set_upState(value : DisplayObject) : DisplayObject; | ||||
| 	private function set_useHandCursor(value : Bool) : Bool; | ||||
| } | ||||
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