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package flash.display3D.textures;
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extern final class CubeTexture extends TextureBase {
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function uploadCompressedTextureFromByteArray(data : flash.utils.ByteArray, byteArrayOffset : UInt, async : Bool = false) : Void;
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function uploadFromBitmapData(source : flash.display.BitmapData, side : UInt, miplevel : UInt = 0) : Void;
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function uploadFromByteArray(data : flash.utils.ByteArray, byteArrayOffset : UInt, side : UInt, miplevel : UInt = 0) : Void;
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}
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