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87
Kha/Tools/linux_arm64/std/js/_std/Math.hx
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87
Kha/Tools/linux_arm64/std/js/_std/Math.hx
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/*
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* Copyright (C)2005-2019 Haxe Foundation
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*
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* Permission is hereby granted, free of charge, to any person obtaining a
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* copy of this software and associated documentation files (the "Software"),
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* to deal in the Software without restriction, including without limitation
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* the rights to use, copy, modify, merge, publish, distribute, sublicense,
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* and/or sell copies of the Software, and to permit persons to whom the
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* Software is furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice shall be included in
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* all copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
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* DEALINGS IN THE SOFTWARE.
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*/
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import js.Syntax.code;
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// Can't enable @:coreApi because some fields are now inline getters
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// @:coreApi
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@:keepInit
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extern class Math {
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static var PI(default, null):Float;
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static var NEGATIVE_INFINITY(get, null):Float;
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@:pure private static inline function get_NEGATIVE_INFINITY():Float {
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return -code("Infinity");
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}
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static var POSITIVE_INFINITY(get, null):Float;
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@:pure private static inline function get_POSITIVE_INFINITY():Float {
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return code("Infinity");
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}
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static var NaN(get, null):Float;
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@:pure private static inline function get_NaN():Float {
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return code("NaN");
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}
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@:pure static function abs(v:Float):Float;
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@:pure static function acos(v:Float):Float;
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@:pure static function asin(v:Float):Float;
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@:pure static function atan(v:Float):Float;
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@:pure static function atan2(y:Float, x:Float):Float;
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@:pure static function ceil(v:Float):Int;
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@:pure static function cos(v:Float):Float;
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@:pure static function exp(v:Float):Float;
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@:pure static function floor(v:Float):Int;
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@:pure static function log(v:Float):Float;
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@:pure static function max(a:Float, b:Float):Float;
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@:pure static function min(a:Float, b:Float):Float;
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@:pure static function pow(v:Float, exp:Float):Float;
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static function random():Float;
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@:pure static function round(v:Float):Int;
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@:pure static function sin(v:Float):Float;
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@:pure static function sqrt(v:Float):Float;
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@:pure static function tan(v:Float):Float;
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@:pure static inline function ffloor(v:Float):Float {
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return floor(v);
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}
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@:pure static inline function fceil(v:Float):Float {
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return ceil(v);
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}
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@:pure static inline function fround(v:Float):Float {
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return round(v);
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}
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@:pure static inline function isFinite(f:Float):Bool {
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return code("isFinite")(f);
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}
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@:pure static inline function isNaN(f:Float):Bool {
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return code("isNaN")(f);
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}
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static function __init__():Void {
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untyped __feature__("Type.resolveClass", $hxClasses["Math"] = Math);
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}
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}
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