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Kha/Tools/linux_arm64/std/js/lib/Math.hx
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Kha/Tools/linux_arm64/std/js/lib/Math.hx
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/*
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* Copyright (C)2005-2019 Haxe Foundation
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*
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* Permission is hereby granted, free of charge, to any person obtaining a
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* copy of this software and associated documentation files (the "Software"),
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* to deal in the Software without restriction, including without limitation
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* the rights to use, copy, modify, merge, publish, distribute, sublicense,
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* and/or sell copies of the Software, and to permit persons to whom the
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* Software is furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice shall be included in
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* all copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
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* DEALINGS IN THE SOFTWARE.
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*/
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package js.lib;
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import haxe.extern.Rest;
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/**
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Math is a built-in object that has properties and methods for mathematical constants and functions.
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Not a function object.
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Documentation [Math](https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/Math) by [Mozilla Contributors](https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/Map$history), licensed under [CC-BY-SA 2.5](https://creativecommons.org/licenses/by-sa/2.5/).
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**/
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@:native("Math")
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extern class Math {
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/**
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Euler's constant and the base of natural logarithms, approximately 2.718.
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**/
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static var E(default,never):Float;
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/**
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Natural logarithm of 2, approximately 0.693.
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**/
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static var LN2(default,never):Float;
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/**
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Natural logarithm of 10, approximately 2.303.
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**/
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static var LN10(default,never):Float;
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/**
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Base 2 logarithm of E, approximately 1.443.
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**/
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static var LOG2E(default,never):Float;
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/**
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Base 10 logarithm of E, approximately 0.434.
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**/
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static var LOG10E(default,never):Float;
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/**
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Ratio of the circumference of a circle to its diameter, approximately 3.14159.
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**/
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static var PI(default,never):Float;
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/**
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Square root of 1/2; equivalently, 1 over the square root of 2, approximately 0.707.
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**/
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static var SQRT1_2(default,never):Float;
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/**
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Square root of 2, approximately 1.414.
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**/
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static var SQRT2(default,never):Float;
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/**
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Returns the absolute value of a number.
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**/
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@:overload(function(x:Float):Float {})
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@:pure static function abs(x:Int):Int;
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/**
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Returns the arccosine of a number.
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**/
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@:pure static function acos(x:Float):Float;
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/**
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Returns the hyperbolic arccosine of a number.
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**/
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@:pure static function acosh(x:Float):Float;
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/**
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Returns the arcsine of a number.
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**/
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@:pure static function asin(x:Float):Float;
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/**
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Returns the hyperbolic arcsine of a number.
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**/
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@:pure static function asinh(x:Float):Float;
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/**
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Returns the arctangent of a number.
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**/
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@:pure static function atan(x:Float):Float;
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/**
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Returns the hyperbolic arctangent of a number.
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**/
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@:pure static function atanh(x:Float):Float;
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/**
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Returns the arctangent of the quotient of its arguments.
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**/
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@:pure static function atan2(y:Float, x:Float):Float;
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/**
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Returns the cube root of a number.
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**/
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@:pure static function cbrt(x:Float):Float;
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/**
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Returns the smallest integer greater than or equal to a number.
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**/
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@:pure static function ceil(x:Float):Int;
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/**
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Returns the number of leading zeroes of a 32-bit integer.
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**/
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@:pure static function clz32(x:Int):Int;
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/**
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Returns the cosine of a number.
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**/
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@:pure static function cos(x:Float):Float;
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/**
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Returns the hyperbolic cosine of a number.
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**/
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@:pure static function cosh(x:Float):Float;
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/**
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Returns Ex, where x is the argument, and E is Euler's constant (2.718…), the base of the natural logarithm.
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**/
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@:pure static function exp(x:Float):Float;
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/**
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Returns subtracting 1 from exp(x).
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**/
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@:pure static function expm1(x:Float):Float;
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/**
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Returns the largest integer less than or equal to a number.
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**/
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@:pure static function floor(x:Float):Int;
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/**
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Returns the nearest single precision float representation of a number.
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**/
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@:pure static function fround(x:Float):Float;
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/**
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Returns the square root of the sum of squares of its arguments.
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**/
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@:pure static function hypot(args:Rest<Float>):Float;
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/**
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Returns the result of a 32-bit integer multiplication.
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**/
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@:pure static function imul(x:Int, y:Int):Int;
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/**
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Returns the natural logarithm (loge, also ln) of a number.
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**/
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@:pure static function log(x:Float):Float;
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/**
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Returns the natural logarithm (loge, also ln) of 1 + x for a number x.
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**/
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@:pure static function log1p(x:Float):Float;
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/**
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Returns the base 10 logarithm of a number.
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**/
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@:pure static function log10(x:Float):Float;
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/**
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Returns the base 2 logarithm of a number.
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**/
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@:pure static function log2(x:Float):Float;
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/**
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Returns the largest of zero or more numbers.
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**/
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@:overload(function(args:Rest<Float>):Float {})
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@:pure static function max(args:Rest<Int>):Int;
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/**
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Returns the smallest of zero or more numbers.
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**/
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@:overload(function(args:Rest<Float>):Float {})
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@:pure static function min(args:Rest<Int>):Int;
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/**
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Returns base to the exponent power, that is, baseexponent.
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**/
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@:pure static function pow(x:Float, y:Float):Float;
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/**
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Returns a pseudo-random number between 0 and 1.
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**/
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@:pure static function random():Float;
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/**
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Returns the value of a number rounded to the nearest integer.
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**/
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@:pure static function round(x:Float):Int;
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/**
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Returns the sign of the x, indicating whether x is positive, negative or zero.
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**/
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@:pure static function sign(x:Float):Int;
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/**
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Returns the sine of a number.
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**/
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@:pure static function sin(x:Float):Float;
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/**
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Returns the hyperbolic sine of a number.
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**/
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@:pure static function sinh(x:Float):Float;
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/**
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Returns the positive square root of a number.
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**/
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@:pure static function sqrt(x:Float):Float;
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/**
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Returns the tangent of a number.
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**/
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@:pure static function tan(x:Float):Float;
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/**
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Returns the hyperbolic tangent of a number.
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**/
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@:pure static function tanh(x:Float):Float;
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/**
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Returns the integer part of the number x, removing any fractional digits.
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**/
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@:pure static function trunc(x:Float):Int;
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}
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