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Kha/Tools/macos/std/js/html/Path2D.hx
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57
Kha/Tools/macos/std/js/html/Path2D.hx
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/*
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* Copyright (C)2005-2019 Haxe Foundation
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*
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* Permission is hereby granted, free of charge, to any person obtaining a
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* copy of this software and associated documentation files (the "Software"),
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* to deal in the Software without restriction, including without limitation
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* the rights to use, copy, modify, merge, publish, distribute, sublicense,
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* and/or sell copies of the Software, and to permit persons to whom the
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* Software is furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice shall be included in
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* all copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
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* DEALINGS IN THE SOFTWARE.
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*/
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// This file is generated from mozilla\CanvasRenderingContext2D.webidl. Do not edit!
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package js.html;
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/**
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The `Path2D` interface of the Canvas 2D API is used to declare paths that are then later used on `CanvasRenderingContext2D` objects. The path methods of the `CanvasRenderingContext2D` interface are present on this interface as well and are allowing you to create paths that you can retain and replay as required on a canvas.
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Documentation [Path2D](https://developer.mozilla.org/en-US/docs/Web/API/Path2D) by [Mozilla Contributors](https://developer.mozilla.org/en-US/docs/Web/API/Path2D$history), licensed under [CC-BY-SA 2.5](https://creativecommons.org/licenses/by-sa/2.5/).
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@see <https://developer.mozilla.org/en-US/docs/Web/API/Path2D>
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**/
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@:native("Path2D")
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extern class Path2D {
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/** @throws DOMError */
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@:overload( function() : Void {} )
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@:overload( function( other : Path2D ) : Void {} )
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function new( pathString : String ) : Void;
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/**
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Adds a path to the current path.
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**/
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function addPath( path : Path2D, ?transformation : js.html.svg.Matrix ) : Void;
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function closePath() : Void;
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function moveTo( x : Float, y : Float ) : Void;
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function lineTo( x : Float, y : Float ) : Void;
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function quadraticCurveTo( cpx : Float, cpy : Float, x : Float, y : Float ) : Void;
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function bezierCurveTo( cp1x : Float, cp1y : Float, cp2x : Float, cp2y : Float, x : Float, y : Float ) : Void;
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/** @throws DOMError */
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function arcTo( x1 : Float, y1 : Float, x2 : Float, y2 : Float, radius : Float ) : Void;
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function rect( x : Float, y : Float, w : Float, h : Float ) : Void;
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/** @throws DOMError */
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function arc( x : Float, y : Float, radius : Float, startAngle : Float, endAngle : Float, anticlockwise : Bool = false ) : Void;
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/** @throws DOMError */
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function ellipse( x : Float, y : Float, radiusX : Float, radiusY : Float, rotation : Float, startAngle : Float, endAngle : Float, anticlockwise : Bool = false ) : Void;
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}
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