forked from LeenkxTeam/LNXSDK
Update Files
This commit is contained in:
71
Kha/Tools/macos/std/lua/_std/sys/net/Host.hx
Normal file
71
Kha/Tools/macos/std/lua/_std/sys/net/Host.hx
Normal file
@ -0,0 +1,71 @@
|
||||
/*
|
||||
* Copyright (C)2005-2019 Haxe Foundation
|
||||
*
|
||||
* Permission is hereby granted, free of charge, to any person obtaining a
|
||||
* copy of this software and associated documentation files (the "Software"),
|
||||
* to deal in the Software without restriction, including without limitation
|
||||
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
|
||||
* and/or sell copies of the Software, and to permit persons to whom the
|
||||
* Software is furnished to do so, subject to the following conditions:
|
||||
*
|
||||
* The above copyright notice and this permission notice shall be included in
|
||||
* all copies or substantial portions of the Software.
|
||||
*
|
||||
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
|
||||
* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
|
||||
* DEALINGS IN THE SOFTWARE.
|
||||
*/
|
||||
|
||||
package sys.net;
|
||||
|
||||
import haxe.io.Bytes;
|
||||
import haxe.io.BytesInput;
|
||||
|
||||
import lua.NativeStringTools.find;
|
||||
|
||||
import lua.lib.luv.net.Dns;
|
||||
import lua.lib.luv.Os;
|
||||
|
||||
@:coreapi
|
||||
class Host {
|
||||
public var host(default, null):String;
|
||||
|
||||
public var ip(default, null):Int;
|
||||
|
||||
var _ip:String;
|
||||
|
||||
public function new(name:String):Void {
|
||||
host = name;
|
||||
if (find(name, "(%d+)%.(%d+)%.(%d+)%.(%d+)").begin != null) {
|
||||
_ip = name;
|
||||
} else {
|
||||
var res = lua.lib.luv.net.Dns.getaddrinfo(name);
|
||||
if (res.result == null)
|
||||
throw "Unrecognized node name";
|
||||
_ip = res.result[1].addr;
|
||||
if (_ip == "::1")
|
||||
_ip = "127.0.0.0";
|
||||
}
|
||||
var num = 0;
|
||||
for (a in _ip.split(".")) {
|
||||
num = num * 256 + lua.Lua.tonumber(a);
|
||||
}
|
||||
ip = num;
|
||||
}
|
||||
|
||||
public function toString():String {
|
||||
return _ip;
|
||||
}
|
||||
|
||||
public function reverse():String {
|
||||
return Dns.getnameinfo({ip: _ip}).result;
|
||||
}
|
||||
|
||||
static public function localhost():String {
|
||||
return Os.gethostname();
|
||||
}
|
||||
}
|
234
Kha/Tools/macos/std/lua/_std/sys/net/Socket.hx
Normal file
234
Kha/Tools/macos/std/lua/_std/sys/net/Socket.hx
Normal file
@ -0,0 +1,234 @@
|
||||
/*
|
||||
* Copyright (C)2005-2019 Haxe Foundation
|
||||
*
|
||||
* Permission is hereby granted, free of charge, to any person obtaining a
|
||||
* copy of this software and associated documentation files (the "Software"),
|
||||
* to deal in the Software without restriction, including without limitation
|
||||
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
|
||||
* and/or sell copies of the Software, and to permit persons to whom the
|
||||
* Software is furnished to do so, subject to the following conditions:
|
||||
*
|
||||
* The above copyright notice and this permission notice shall be included in
|
||||
* all copies or substantial portions of the Software.
|
||||
*
|
||||
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
|
||||
* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
|
||||
* DEALINGS IN THE SOFTWARE.
|
||||
*/
|
||||
|
||||
package sys.net;
|
||||
|
||||
import lua.lib.luasocket.Socket as LuaSocket;
|
||||
import lua.lib.luasocket.socket.*;
|
||||
import lua.*;
|
||||
|
||||
import haxe.io.Bytes;
|
||||
import haxe.io.Error;
|
||||
|
||||
class Socket {
|
||||
public var input(default, null):haxe.io.Input;
|
||||
|
||||
public var output(default, null):haxe.io.Output;
|
||||
|
||||
var custom:Dynamic;
|
||||
|
||||
var _socket:LuaSocket;
|
||||
|
||||
var blocking = false;
|
||||
var timeout = null;
|
||||
|
||||
public function new():Void {}
|
||||
|
||||
public function close():Void {
|
||||
_socket.close();
|
||||
}
|
||||
|
||||
public function read():String {
|
||||
return input.readAll().toString();
|
||||
}
|
||||
|
||||
public function write(content:String):Void {
|
||||
output.writeString(content);
|
||||
}
|
||||
|
||||
public function connect(host:Host, port:Int):Void {
|
||||
var res = LuaSocket.connect(host.host, port);
|
||||
if (res.message != null)
|
||||
throw 'Socket Error : ${res.message}';
|
||||
input = new SocketInput(res.result);
|
||||
output = new SocketOutput(res.result);
|
||||
_socket = res.result;
|
||||
_socket.settimeout(timeout);
|
||||
}
|
||||
|
||||
public function listen(connections:Int):Void {
|
||||
var res = LuaSocket.tcp();
|
||||
if (res.message != null)
|
||||
throw 'Socket Listen Error : ${res.message}';
|
||||
res.result.listen(connections);
|
||||
_socket = res.result;
|
||||
_socket.settimeout(timeout);
|
||||
}
|
||||
|
||||
public function shutdown(read:Bool, write:Bool):Void {
|
||||
var client:TcpClient = cast _socket;
|
||||
switch [read, write] {
|
||||
case [true, true]:
|
||||
client.shutdown(Both);
|
||||
case [true, false]:
|
||||
client.shutdown(Receive);
|
||||
case [false, true]:
|
||||
client.shutdown(Send);
|
||||
default:
|
||||
null;
|
||||
}
|
||||
}
|
||||
|
||||
public function bind(host:Host, port:Int):Void {
|
||||
var res = LuaSocket.bind(host.host, port);
|
||||
if (res.message != null)
|
||||
throw 'Socket Bind Error : ${res.message}';
|
||||
_socket = res.result;
|
||||
}
|
||||
|
||||
public function accept():Socket {
|
||||
var server:TcpServer = cast _socket;
|
||||
var res = server.accept();
|
||||
if (res.message != null)
|
||||
throw 'Error : ${res.message}';
|
||||
var sock = new Socket();
|
||||
sock._socket = res.result;
|
||||
sock.input = new SocketInput(res.result);
|
||||
sock.output = new SocketOutput(res.result);
|
||||
return sock;
|
||||
}
|
||||
|
||||
public function peer():{host:Host, port:Int} {
|
||||
var client:TcpClient = cast _socket;
|
||||
var res = client.getpeername();
|
||||
var host = new Host(res.address);
|
||||
return {host: host, port: Std.parseInt(res.port)};
|
||||
}
|
||||
|
||||
public function host():{host:Host, port:Int} {
|
||||
var server:TcpServer = cast _socket;
|
||||
var res = server.getsockname();
|
||||
var host = new Host(res.address);
|
||||
return {host: host, port: Std.parseInt(res.port)};
|
||||
}
|
||||
|
||||
public inline function setTimeout(timeout:Float):Void {
|
||||
this.timeout = timeout;
|
||||
if (_socket != null) {
|
||||
var client:TcpClient = cast _socket;
|
||||
client.settimeout(timeout);
|
||||
}
|
||||
}
|
||||
|
||||
public function waitForRead():Void {
|
||||
select([this], null, null);
|
||||
}
|
||||
|
||||
public function setBlocking(b:Bool):Void {
|
||||
blocking = b;
|
||||
}
|
||||
|
||||
public function setFastSend(b:Bool):Void {
|
||||
var client:TcpClient = cast _socket;
|
||||
client.setoption(TcpNoDelay, true);
|
||||
}
|
||||
|
||||
static public function select(read:Array<Socket>, write:Array<Socket>, others:Array<Socket>,
|
||||
?timeout:Float):{read:Array<Socket>, write:Array<Socket>, others:Array<Socket>} {
|
||||
var read_tbl = read == null ? Table.create() : Table.fromArray([for (r in read) cast r._socket]);
|
||||
var write_tbl = write == null ? Table.create() : Table.fromArray(([for (r in write) cast r._socket]));
|
||||
var res = LuaSocket.select(read_tbl, write_tbl, timeout);
|
||||
|
||||
var convert_socket = function(x:LuaSocket) {
|
||||
var sock = new Socket();
|
||||
sock.input = new SocketInput(cast x);
|
||||
sock.output = new SocketOutput(cast x);
|
||||
return sock;
|
||||
}
|
||||
var read_arr = res.read == null ? [] : Table.toArray(res.read).map(convert_socket);
|
||||
|
||||
var write_arr = res.write == null ? [] : Table.toArray(res.write).map(convert_socket);
|
||||
return {read: read_arr, write: write_arr, others: []};
|
||||
}
|
||||
}
|
||||
|
||||
private class SocketInput extends haxe.io.Input {
|
||||
var tcp:TcpClient;
|
||||
|
||||
public function new(tcp:TcpClient) {
|
||||
this.tcp = tcp;
|
||||
}
|
||||
|
||||
override public function readByte():Int {
|
||||
var res = tcp.receive(1);
|
||||
if (res.message == "closed"){
|
||||
throw new haxe.io.Eof();
|
||||
}
|
||||
else if (res.message != null)
|
||||
throw 'Error : ${res.message}';
|
||||
return res.result.charCodeAt(0);
|
||||
}
|
||||
|
||||
override public function readBytes(s:Bytes, pos:Int, len:Int):Int {
|
||||
var leftToRead = len;
|
||||
var b = s.getData();
|
||||
if (pos < 0 || len < 0 || pos + len > s.length)
|
||||
throw haxe.io.Error.OutsideBounds;
|
||||
var readCount = 0;
|
||||
try {
|
||||
while (leftToRead > 0) {
|
||||
b[pos] = cast readByte();
|
||||
pos++;
|
||||
readCount++;
|
||||
leftToRead--;
|
||||
}
|
||||
} catch (e:haxe.io.Eof) {
|
||||
if (readCount == 0) {
|
||||
throw e;
|
||||
}
|
||||
}
|
||||
return readCount;
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
private class SocketOutput extends haxe.io.Output {
|
||||
var tcp:TcpClient;
|
||||
|
||||
public function new(tcp:TcpClient) {
|
||||
this.tcp = tcp;
|
||||
}
|
||||
|
||||
override public function writeByte(c:Int):Void {
|
||||
var char = NativeStringTools.char(c);
|
||||
var res = tcp.send(char);
|
||||
if (res.message != null){
|
||||
throw 'Error : Socket writeByte : ${res.message}';
|
||||
}
|
||||
}
|
||||
|
||||
override public function writeBytes(s:Bytes, pos:Int, len:Int):Int {
|
||||
if (pos < 0 || len < 0 || pos + len > s.length)
|
||||
throw Error.OutsideBounds;
|
||||
var b = s.getData().slice(pos, pos +len).map(function(byte){
|
||||
return lua.NativeStringTools.char(byte);
|
||||
});
|
||||
var encoded = Table.concat(cast b, 0);
|
||||
var res = tcp.send(encoded);
|
||||
if (res.message != null){
|
||||
throw 'Error : Socket writeByte : ${res.message}';
|
||||
}
|
||||
|
||||
return len;
|
||||
}
|
||||
|
||||
}
|
Reference in New Issue
Block a user