forked from LeenkxTeam/LNXSDK
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36
leenkx/Shaders/probe_cubemap/probe_cubemap.json
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36
leenkx/Shaders/probe_cubemap/probe_cubemap.json
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{
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"contexts": [
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{
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"name": "probe_cubemap",
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"depth_write": false,
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"compare_mode": "less",
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"cull_mode": "clockwise",
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"blend_source": "blend_one",
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"blend_destination": "blend_one",
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"blend_operation": "add",
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"alpha_blend_source": "blend_one",
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"alpha_blend_destination": "blend_one",
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"alpha_blend_operation": "add",
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"links": [
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{
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"name": "VWVP",
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"link": "_worldViewProjectionMatrix"
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},
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{
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"name": "invVP",
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"link": "_inverseViewProjectionMatrix"
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},
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{
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"name": "probep",
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"link": "_probePosition"
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},
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{
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"name": "eye",
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"link": "_cameraPosition"
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}
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],
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"vertex_shader": "../include/pass_volume.vert.glsl",
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"fragment_shader": "probe_cubemap.frag.glsl"
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}
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]
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}
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