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71
leenkx/blender/lnx/lightmapper/network/server.py
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71
leenkx/blender/lnx/lightmapper/network/server.py
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#!/usr/bin/env python3
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import bpy, socket, json, subprocess, os, platform, subprocess, select
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def startServer():
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active = True
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baking = False
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sock = socket.socket(socket.AF_INET, socket.SOCK_STREAM)
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sock.bind(('localhost', 9898))
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sock.listen(1)
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print("Server started")
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while active:
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connection,address = sock.accept()
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data = connection.recv(1024)
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if data:
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parsed_data = json.loads(data.decode())
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if parsed_data["call"] == 0: #Ping
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print("Pinged by: " + str(connection.getsockname()))
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connection.sendall(("Ping callback").encode())
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elif parsed_data["call"] == 1: #Command
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if parsed_data["command"] == 0: #Shutdown
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print("Server shutdown")
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active = False
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if parsed_data["command"] == 1: #Baking
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print("Baking...")
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args = parsed_data["args"]
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blenderpath = bpy.app.binary_path
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if not baking:
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baking = True
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pipe = subprocess.Popen([blenderpath, "-b", str(args[0]), "--python-expr", 'import bpy; import thelightmapper; thelightmapper.addon.utility.build.prepare_build(0, True);'], shell=True, stdout=subprocess.PIPE)
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stdout = pipe.communicate()[0]
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print("Baking finished...")
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active = False
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else:
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print("Request denied, server busy...")
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print("Data received: " + data.decode())
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connection.send(('Callback from: ' + str(socket.gethostname())).encode())
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connection.close()
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print("Connection closed.")
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sock.close()
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print("Server closed.")
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