forked from LeenkxTeam/LNXSDK
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from lnx.logicnode.lnx_nodes import *
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class EvaluateRootMotionNode(LnxLogicTreeNode):
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"""Calculates the root motion bone in an armature object."""
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bl_idname = 'LNEvaluateRootMotionNode'
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bl_label = 'Evaluate Root Motion'
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lnx_version = 1
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property0: HaxeEnumProperty(
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'property0',
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items = [('X', 'X', 'X'),
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('Y', 'Y', 'Y'),
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('Z', 'Z', 'Z')],
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name='', default='Y')
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def lnx_init(self, context):
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self.add_input('LnxNodeSocketAction', 'Reset')
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self.add_input('LnxNodeSocketObject', 'Object')
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self.add_input('LnxNodeSocketAnimTree', 'Action')
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self.add_input('LnxStringSocket', 'Bone')
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self.add_output('LnxNodeSocketAnimTree', 'Result')
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def draw_buttons(self, context, layout):
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layout.label(text='Root Motion Lock axis:')
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layout.prop(self, 'property0')
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