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55
leenkx/blender/lnx/logicnode/map/LN_string_map.py
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55
leenkx/blender/lnx/logicnode/map/LN_string_map.py
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from lnx.logicnode.lnx_nodes import *
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class StringMapNode(LnxLogicTreeNode):
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"""Create String Map.
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@input In: Create a map using given keys and values.
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@input Key: Key.
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@input Value: Value.
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@output Out: Run after map is created.
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@output Map: The created map.
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"""
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bl_idname = 'LNStringMapNode'
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bl_label = 'String Map'
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lnx_version = 1
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min_inputs = 1
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property0: HaxeIntProperty('property0', name='Number of keys', default=0)
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def __init__(self):
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super(StringMapNode, self).__init__()
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self.register_id()
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def lnx_init(self, context):
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self.add_input('LnxNodeSocketAction', 'In')
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self.add_output('LnxNodeSocketAction', 'Out')
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self.add_output('LnxDynamicSocket', 'Map')
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def add_sockets(self):
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self.add_input('LnxStringSocket', f'Key [{self.property0}]')
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self.add_input('LnxStringSocket', f'Value [{self.property0}]')
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self.property0 += 1
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def remove_sockets(self):
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if self.property0 > 0:
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self.inputs.remove(self.inputs.values()[-1])
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self.inputs.remove(self.inputs.values()[-1])
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self.property0 -= 1
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def draw_buttons(self, context, layout):
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row = layout.row(align=True)
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op = row.operator('lnx.node_call_func', text='New', icon='PLUS', emboss=True)
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op.node_index = self.get_id_str()
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op.callback_name = 'add_sockets'
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column = row.column(align=True)
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op = column.operator('lnx.node_call_func', text='', icon='X', emboss=True)
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op.node_index = self.get_id_str()
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op.callback_name = 'remove_sockets'
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if len(self.inputs) == self.min_inputs:
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column.enabled = False
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