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32
leenkx/blender/lnx/logicnode/object/LN_get_object_geom.py
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32
leenkx/blender/lnx/logicnode/object/LN_get_object_geom.py
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from lnx.logicnode.lnx_nodes import *
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class GetObjectGeomNode(LnxLogicTreeNode):
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"""Returns the vertex geometry info of the given object and the vertex groups info.
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@input Object: object geometry to retrieve.
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@output Vertices Positions: an array with the vertices positions.
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@output Vertices Normals: an array with vertices normals directions.
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@output Vertices Indices: an array with vertices indices.
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@output Vertices Material Indices: an array with material indices per vertex.
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@output Vertices Vertices Face Indices: an array with face index per vertex.
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@output Vertex Groups Maps: maps with vertex group names and vertices positions.
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@output Vertex Groups Names: an array with the names of the vertex gruops.
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"""
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bl_idname = 'LNGetObjectGeomNode'
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bl_label = 'Get Object Geometry Node'
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lnx_section = 'relations'
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lnx_version = 1
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def lnx_init(self, context):
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self.add_input('LnxNodeSocketObject', 'Object')
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self.add_output('LnxNodeSocketArray', 'Vertices Positions')
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self.add_output('LnxNodeSocketArray', 'Vertices Normals')
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self.add_output('LnxNodeSocketArray', 'Vertices Indices')
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self.add_output('LnxNodeSocketArray', 'Vertices Material Indices')
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self.add_output('LnxNodeSocketArray', 'Vertices Face Indices')
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self.add_output('LnxDynamicSocket', 'Vertex Groups Maps')
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self.add_output('LnxNodeSocketArray', 'Vertex Groups Names')
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