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15
leenkx/blender/lnx/logicnode/object/LN_set_object_name.py
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15
leenkx/blender/lnx/logicnode/object/LN_set_object_name.py
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from lnx.logicnode.lnx_nodes import *
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class SetNameNode(LnxLogicTreeNode):
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"""Sets the name of the given object."""
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bl_idname = 'LNSetNameNode'
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bl_label = 'Set Object Name'
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lnx_section = 'props'
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lnx_version = 1
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def lnx_init(self, context):
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self.add_input('LnxNodeSocketAction', 'In')
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self.add_input('LnxNodeSocketObject', 'Object')
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self.add_input('LnxStringSocket', 'Name')
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self.add_output('LnxNodeSocketAction', 'Out')
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