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13
leenkx/blender/lnx/logicnode/physics/LN_remove_rb.py
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13
leenkx/blender/lnx/logicnode/physics/LN_remove_rb.py
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from lnx.logicnode.lnx_nodes import *
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class RemovePhysicsNode (LnxLogicTreeNode):
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"""Removes the rigid body from the given object."""
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bl_idname = 'LNRemovePhysicsNode'
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bl_label = 'Remove RB'
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lnx_version = 1
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def lnx_init(self, context):
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self.inputs.new('LnxNodeSocketAction', 'In')
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self.inputs.new('LnxNodeSocketObject', 'RB')
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self.outputs.new('LnxNodeSocketAction', 'Out')
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