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25
leenkx/blender/lnx/logicnode/random/LN_random_output.py
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25
leenkx/blender/lnx/logicnode/random/LN_random_output.py
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from lnx.logicnode.lnx_nodes import *
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class RandomOutputNode(LnxLogicTreeNode):
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"""Activate a random output when the input is activated."""
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bl_idname = 'LNRandomOutputNode'
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bl_label = 'Random Output'
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lnx_section = 'logic'
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lnx_version = 1
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def __init__(self):
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array_nodes[str(id(self))] = self
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def lnx_init(self, context):
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self.add_input('LnxNodeSocketAction', 'In')
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def draw_buttons(self, context, layout):
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row = layout.row(align=True)
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op = row.operator('lnx.node_add_output', text='New', icon='PLUS', emboss=True)
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op.node_index = str(id(self))
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op.socket_type = 'LnxNodeSocketAction'
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op2 = row.operator('lnx.node_remove_output', text='', icon='X', emboss=True)
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op2.node_index = str(id(self))
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