forked from LeenkxTeam/LNXSDK
Update Files
This commit is contained in:
@ -0,0 +1,51 @@
|
||||
/*
|
||||
Bullet Continuous Collision Detection and Physics Library
|
||||
Copyright (c) 2003-2006 Erwin Coumans http://continuousphysics.com/Bullet/
|
||||
|
||||
This software is provided 'as-is', without any express or implied warranty.
|
||||
In no event will the authors be held liable for any damages arising from the use of this software.
|
||||
Permission is granted to anyone to use this software for any purpose,
|
||||
including commercial applications, and to alter it and redistribute it freely,
|
||||
subject to the following restrictions:
|
||||
|
||||
1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required.
|
||||
2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software.
|
||||
3. This notice may not be removed or altered from any source distribution.
|
||||
*/
|
||||
|
||||
#ifndef BT_SPHERE_TRIANGLE_DETECTOR_H
|
||||
#define BT_SPHERE_TRIANGLE_DETECTOR_H
|
||||
|
||||
#include "BulletCollision/NarrowPhaseCollision/btDiscreteCollisionDetectorInterface.h"
|
||||
|
||||
|
||||
|
||||
class btSphereShape;
|
||||
class btTriangleShape;
|
||||
|
||||
|
||||
|
||||
/// sphere-triangle to match the btDiscreteCollisionDetectorInterface
|
||||
struct SphereTriangleDetector : public btDiscreteCollisionDetectorInterface
|
||||
{
|
||||
virtual void getClosestPoints(const ClosestPointInput& input,Result& output,class btIDebugDraw* debugDraw,bool swapResults=false);
|
||||
|
||||
SphereTriangleDetector(btSphereShape* sphere,btTriangleShape* triangle, btScalar contactBreakingThreshold);
|
||||
|
||||
virtual ~SphereTriangleDetector() {};
|
||||
|
||||
bool collide(const btVector3& sphereCenter,btVector3 &point, btVector3& resultNormal, btScalar& depth, btScalar &timeOfImpact, btScalar contactBreakingThreshold);
|
||||
|
||||
private:
|
||||
|
||||
|
||||
bool pointInTriangle(const btVector3 vertices[], const btVector3 &normal, btVector3 *p );
|
||||
bool facecontains(const btVector3 &p,const btVector3* vertices,btVector3& normal);
|
||||
|
||||
btSphereShape* m_sphere;
|
||||
btTriangleShape* m_triangle;
|
||||
btScalar m_contactBreakingThreshold;
|
||||
|
||||
};
|
||||
#endif //BT_SPHERE_TRIANGLE_DETECTOR_H
|
||||
|
Reference in New Issue
Block a user