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146
lib/haxebullet/bullet/BulletCollision/Gimpact/gim_contact.cpp
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146
lib/haxebullet/bullet/BulletCollision/Gimpact/gim_contact.cpp
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/*
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-----------------------------------------------------------------------------
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This source file is part of GIMPACT Library.
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For the latest info, see http://gimpact.sourceforge.net/
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Copyright (c) 2006 Francisco Leon Najera. C.C. 80087371.
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email: projectileman@yahoo.com
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This library is free software; you can redistribute it and/or
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modify it under the terms of EITHER:
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(1) The GNU Lesser General Public License as published by the Free
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Software Foundation; either version 2.1 of the License, or (at
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your option) any later version. The text of the GNU Lesser
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General Public License is included with this library in the
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file GIMPACT-LICENSE-LGPL.TXT.
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(2) The BSD-style license that is included with this library in
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the file GIMPACT-LICENSE-BSD.TXT.
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(3) The zlib/libpng license that is included with this library in
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the file GIMPACT-LICENSE-ZLIB.TXT.
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This library is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the files
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GIMPACT-LICENSE-LGPL.TXT, GIMPACT-LICENSE-ZLIB.TXT and GIMPACT-LICENSE-BSD.TXT for more details.
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-----------------------------------------------------------------------------
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*/
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#include "gim_contact.h"
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#define MAX_COINCIDENT 8
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void gim_contact_array::merge_contacts(
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const gim_contact_array & contacts, bool normal_contact_average)
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{
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clear();
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if(contacts.size()==1)
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{
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push_back(contacts.back());
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return;
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}
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gim_array<GIM_RSORT_TOKEN> keycontacts(contacts.size());
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keycontacts.resize(contacts.size(),false);
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//fill key contacts
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GUINT i;
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for (i = 0;i<contacts.size() ;i++ )
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{
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keycontacts[i].m_key = contacts[i].calc_key_contact();
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keycontacts[i].m_value = i;
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}
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//sort keys
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gim_heap_sort(keycontacts.pointer(),keycontacts.size(),GIM_RSORT_TOKEN_COMPARATOR());
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// Merge contacts
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GUINT coincident_count=0;
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btVector3 coincident_normals[MAX_COINCIDENT];
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GUINT last_key = keycontacts[0].m_key;
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GUINT key = 0;
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push_back(contacts[keycontacts[0].m_value]);
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GIM_CONTACT * pcontact = &back();
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for( i=1;i<keycontacts.size();i++)
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{
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key = keycontacts[i].m_key;
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const GIM_CONTACT * scontact = &contacts[keycontacts[i].m_value];
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if(last_key == key)//same points
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{
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//merge contact
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if(pcontact->m_depth - CONTACT_DIFF_EPSILON > scontact->m_depth)//)
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{
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*pcontact = *scontact;
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coincident_count = 0;
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}
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else if(normal_contact_average)
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{
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if(btFabs(pcontact->m_depth - scontact->m_depth)<CONTACT_DIFF_EPSILON)
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{
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if(coincident_count<MAX_COINCIDENT)
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{
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coincident_normals[coincident_count] = scontact->m_normal;
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coincident_count++;
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}
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}
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}
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}
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else
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{//add new contact
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if(normal_contact_average && coincident_count>0)
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{
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pcontact->interpolate_normals(coincident_normals,coincident_count);
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coincident_count = 0;
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}
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push_back(*scontact);
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pcontact = &back();
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}
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last_key = key;
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}
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}
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void gim_contact_array::merge_contacts_unique(const gim_contact_array & contacts)
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{
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clear();
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if(contacts.size()==1)
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{
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push_back(contacts.back());
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return;
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}
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GIM_CONTACT average_contact = contacts.back();
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for (GUINT i=1;i<contacts.size() ;i++ )
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{
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average_contact.m_point += contacts[i].m_point;
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average_contact.m_normal += contacts[i].m_normal * contacts[i].m_depth;
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}
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//divide
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GREAL divide_average = 1.0f/((GREAL)contacts.size());
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average_contact.m_point *= divide_average;
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average_contact.m_normal *= divide_average;
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average_contact.m_depth = average_contact.m_normal.length();
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average_contact.m_normal /= average_contact.m_depth;
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}
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