forked from LeenkxTeam/LNXSDK
Update Files
This commit is contained in:
@ -0,0 +1,165 @@
|
||||
/*
|
||||
Bullet Continuous Collision Detection and Physics Library
|
||||
Copyright (c) 2003-2006 Erwin Coumans http://continuousphysics.com/Bullet/
|
||||
|
||||
This software is provided 'as-is', without any express or implied warranty.
|
||||
In no event will the authors be held liable for any damages arising from the use of this software.
|
||||
Permission is granted to anyone to use this software for any purpose,
|
||||
including commercial applications, and to alter it and redistribute it freely,
|
||||
subject to the following restrictions:
|
||||
|
||||
1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required.
|
||||
2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software.
|
||||
3. This notice may not be removed or altered from any source distribution.
|
||||
*/
|
||||
|
||||
#ifndef BT_SOFT_BODY_SOLVER_VERTEX_BUFFER_H
|
||||
#define BT_SOFT_BODY_SOLVER_VERTEX_BUFFER_H
|
||||
|
||||
|
||||
class btVertexBufferDescriptor
|
||||
{
|
||||
public:
|
||||
enum BufferTypes
|
||||
{
|
||||
CPU_BUFFER,
|
||||
DX11_BUFFER,
|
||||
OPENGL_BUFFER
|
||||
};
|
||||
|
||||
protected:
|
||||
|
||||
bool m_hasVertexPositions;
|
||||
bool m_hasNormals;
|
||||
|
||||
int m_vertexOffset;
|
||||
int m_vertexStride;
|
||||
|
||||
int m_normalOffset;
|
||||
int m_normalStride;
|
||||
|
||||
public:
|
||||
btVertexBufferDescriptor()
|
||||
{
|
||||
m_hasVertexPositions = false;
|
||||
m_hasNormals = false;
|
||||
m_vertexOffset = 0;
|
||||
m_vertexStride = 0;
|
||||
m_normalOffset = 0;
|
||||
m_normalStride = 0;
|
||||
}
|
||||
|
||||
virtual ~btVertexBufferDescriptor()
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
virtual bool hasVertexPositions() const
|
||||
{
|
||||
return m_hasVertexPositions;
|
||||
}
|
||||
|
||||
virtual bool hasNormals() const
|
||||
{
|
||||
return m_hasNormals;
|
||||
}
|
||||
|
||||
/**
|
||||
* Return the type of the vertex buffer descriptor.
|
||||
*/
|
||||
virtual BufferTypes getBufferType() const = 0;
|
||||
|
||||
/**
|
||||
* Return the vertex offset in floats from the base pointer.
|
||||
*/
|
||||
virtual int getVertexOffset() const
|
||||
{
|
||||
return m_vertexOffset;
|
||||
}
|
||||
|
||||
/**
|
||||
* Return the vertex stride in number of floats between vertices.
|
||||
*/
|
||||
virtual int getVertexStride() const
|
||||
{
|
||||
return m_vertexStride;
|
||||
}
|
||||
|
||||
/**
|
||||
* Return the vertex offset in floats from the base pointer.
|
||||
*/
|
||||
virtual int getNormalOffset() const
|
||||
{
|
||||
return m_normalOffset;
|
||||
}
|
||||
|
||||
/**
|
||||
* Return the vertex stride in number of floats between vertices.
|
||||
*/
|
||||
virtual int getNormalStride() const
|
||||
{
|
||||
return m_normalStride;
|
||||
}
|
||||
};
|
||||
|
||||
|
||||
class btCPUVertexBufferDescriptor : public btVertexBufferDescriptor
|
||||
{
|
||||
protected:
|
||||
float *m_basePointer;
|
||||
|
||||
public:
|
||||
/**
|
||||
* vertexBasePointer is pointer to beginning of the buffer.
|
||||
* vertexOffset is the offset in floats to the first vertex.
|
||||
* vertexStride is the stride in floats between vertices.
|
||||
*/
|
||||
btCPUVertexBufferDescriptor( float *basePointer, int vertexOffset, int vertexStride )
|
||||
{
|
||||
m_basePointer = basePointer;
|
||||
m_vertexOffset = vertexOffset;
|
||||
m_vertexStride = vertexStride;
|
||||
m_hasVertexPositions = true;
|
||||
}
|
||||
|
||||
/**
|
||||
* vertexBasePointer is pointer to beginning of the buffer.
|
||||
* vertexOffset is the offset in floats to the first vertex.
|
||||
* vertexStride is the stride in floats between vertices.
|
||||
*/
|
||||
btCPUVertexBufferDescriptor( float *basePointer, int vertexOffset, int vertexStride, int normalOffset, int normalStride )
|
||||
{
|
||||
m_basePointer = basePointer;
|
||||
|
||||
m_vertexOffset = vertexOffset;
|
||||
m_vertexStride = vertexStride;
|
||||
m_hasVertexPositions = true;
|
||||
|
||||
m_normalOffset = normalOffset;
|
||||
m_normalStride = normalStride;
|
||||
m_hasNormals = true;
|
||||
}
|
||||
|
||||
virtual ~btCPUVertexBufferDescriptor()
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
/**
|
||||
* Return the type of the vertex buffer descriptor.
|
||||
*/
|
||||
virtual BufferTypes getBufferType() const
|
||||
{
|
||||
return CPU_BUFFER;
|
||||
}
|
||||
|
||||
/**
|
||||
* Return the base pointer in memory to the first vertex.
|
||||
*/
|
||||
virtual float *getBasePointer() const
|
||||
{
|
||||
return m_basePointer;
|
||||
}
|
||||
};
|
||||
|
||||
#endif // #ifndef BT_SOFT_BODY_SOLVER_VERTEX_BUFFER_H
|
Reference in New Issue
Block a user