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//
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// Copyright (c) 2009-2010 Mikko Mononen memon@inside.org
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//
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// This software is provided 'as-is', without any express or implied
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// warranty. In no event will the authors be held liable for any damages
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// arising from the use of this software.
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// Permission is granted to anyone to use this software for any purpose,
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// including commercial applications, and to alter it and redistribute it
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// freely, subject to the following restrictions:
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// 1. The origin of this software must not be misrepresented; you must not
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// claim that you wrote the original software. If you use this software
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// in a product, an acknowledgment in the product documentation would be
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// appreciated but is not required.
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// 2. Altered source versions must be plainly marked as such, and must not be
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// misrepresented as being the original software.
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// 3. This notice may not be removed or altered from any source distribution.
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//
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#include "MeshLoaderObj.h"
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#include <stdio.h>
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#include <stdlib.h>
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#include <cstring>
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#define _USE_MATH_DEFINES
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#include <math.h>
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rcMeshLoaderObj::rcMeshLoaderObj() :
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m_scale(1.0f),
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m_verts(0),
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m_tris(0),
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m_normals(0),
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m_vertCount(0),
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m_triCount(0)
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{
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}
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rcMeshLoaderObj::~rcMeshLoaderObj()
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{
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delete [] m_verts;
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delete [] m_normals;
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delete [] m_tris;
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}
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void rcMeshLoaderObj::addVertex(float x, float y, float z, int& cap)
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{
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if (m_vertCount+1 > cap)
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{
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cap = !cap ? 8 : cap*2;
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float* nv = new float[cap*3];
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if (m_vertCount)
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memcpy(nv, m_verts, m_vertCount*3*sizeof(float));
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delete [] m_verts;
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m_verts = nv;
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}
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float* dst = &m_verts[m_vertCount*3];
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*dst++ = x*m_scale;
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*dst++ = y*m_scale;
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*dst++ = z*m_scale;
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m_vertCount++;
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}
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void rcMeshLoaderObj::addTriangle(int a, int b, int c, int& cap)
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{
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if (m_triCount+1 > cap)
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{
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cap = !cap ? 8 : cap*2;
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int* nv = new int[cap*3];
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if (m_triCount)
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memcpy(nv, m_tris, m_triCount*3*sizeof(int));
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delete [] m_tris;
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m_tris = nv;
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}
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int* dst = &m_tris[m_triCount*3];
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*dst++ = a;
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*dst++ = b;
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*dst++ = c;
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m_triCount++;
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}
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static char* parseRow(char* buf, char* bufEnd, char* row, int len)
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{
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bool start = true;
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bool done = false;
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int n = 0;
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while (!done && buf < bufEnd)
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{
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char c = *buf;
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buf++;
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// multirow
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switch (c)
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{
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case '\\':
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break;
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case '\n':
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if (start) break;
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done = true;
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break;
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case '\r':
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break;
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case '\t':
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case ' ':
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if (start) break;
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// else falls through
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default:
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start = false;
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row[n++] = c;
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if (n >= len-1)
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done = true;
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break;
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}
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}
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row[n] = '\0';
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return buf;
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}
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static int parseFace(char* row, int* data, int n, int vcnt)
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{
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int j = 0;
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while (*row != '\0')
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{
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// Skip initial white space
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while (*row != '\0' && (*row == ' ' || *row == '\t'))
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row++;
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char* s = row;
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// Find vertex delimiter and terminated the string there for conversion.
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while (*row != '\0' && *row != ' ' && *row != '\t')
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{
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if (*row == '/') *row = '\0';
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row++;
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}
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if (*s == '\0')
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continue;
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int vi = atoi(s);
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data[j++] = vi < 0 ? vi+vcnt : vi-1;
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if (j >= n) return j;
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}
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return j;
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}
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bool rcMeshLoaderObj::load(const std::string& filename)
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{
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char* buf = 0;
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FILE* fp = fopen(filename.c_str(), "rb");
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if (!fp)
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return false;
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if (fseek(fp, 0, SEEK_END) != 0)
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{
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fclose(fp);
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return false;
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}
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long bufSize = ftell(fp);
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if (bufSize < 0)
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{
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fclose(fp);
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return false;
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}
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if (fseek(fp, 0, SEEK_SET) != 0)
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{
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fclose(fp);
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return false;
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}
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buf = new char[bufSize];
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if (!buf)
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{
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fclose(fp);
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return false;
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}
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size_t readLen = fread(buf, bufSize, 1, fp);
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fclose(fp);
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if (readLen != 1)
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{
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delete[] buf;
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return false;
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}
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char* src = buf;
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char* srcEnd = buf + bufSize;
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char row[512];
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int face[32];
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float x,y,z;
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int nv;
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int vcap = 0;
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int tcap = 0;
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while (src < srcEnd)
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{
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// Parse one row
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row[0] = '\0';
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src = parseRow(src, srcEnd, row, sizeof(row)/sizeof(char));
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// Skip comments
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if (row[0] == '#') continue;
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if (row[0] == 'v' && row[1] != 'n' && row[1] != 't')
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{
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// Vertex pos
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sscanf(row+1, "%f %f %f", &x, &y, &z);
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addVertex(x, y, z, vcap);
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}
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if (row[0] == 'f')
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{
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// Faces
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nv = parseFace(row+1, face, 32, m_vertCount);
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for (int i = 2; i < nv; ++i)
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{
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const int a = face[0];
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const int b = face[i-1];
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const int c = face[i];
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if (a < 0 || a >= m_vertCount || b < 0 || b >= m_vertCount || c < 0 || c >= m_vertCount)
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continue;
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addTriangle(a, b, c, tcap);
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}
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}
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}
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delete [] buf;
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// Calculate normals.
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m_normals = new float[m_triCount*3];
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for (int i = 0; i < m_triCount*3; i += 3)
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{
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const float* v0 = &m_verts[m_tris[i]*3];
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const float* v1 = &m_verts[m_tris[i+1]*3];
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const float* v2 = &m_verts[m_tris[i+2]*3];
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float e0[3], e1[3];
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for (int j = 0; j < 3; ++j)
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{
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e0[j] = v1[j] - v0[j];
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e1[j] = v2[j] - v0[j];
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}
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float* n = &m_normals[i];
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n[0] = e0[1]*e1[2] - e0[2]*e1[1];
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n[1] = e0[2]*e1[0] - e0[0]*e1[2];
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n[2] = e0[0]*e1[1] - e0[1]*e1[0];
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float d = sqrtf(n[0]*n[0] + n[1]*n[1] + n[2]*n[2]);
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if (d > 0)
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{
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d = 1.0f/d;
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n[0] *= d;
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n[1] *= d;
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n[2] *= d;
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}
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}
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m_filename = filename;
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return true;
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}
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