Update leenkx/blender/lnx/material/cycles.py

This commit is contained in:
2025-06-30 20:58:56 +00:00
parent 268fba6cd5
commit a58fba408d

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@ -215,19 +215,27 @@ def parse_shader(node: bpy.types.Node, socket: bpy.types.NodeSocket) -> Tuple[st
'MIX_SHADER', 'MIX_SHADER',
'ADD_SHADER', 'ADD_SHADER',
'BSDF_PRINCIPLED', 'BSDF_PRINCIPLED',
'PRINCIPLED_BSDF',
'BSDF_DIFFUSE', 'BSDF_DIFFUSE',
'DIFFUSE_BSDF', 'DIFFUSE_BSDF',
'BSDF_GLOSSY', 'BSDF_GLOSSY',
'GLOSSY_BSDF',
'BSDF_SHEEN', 'BSDF_SHEEN',
'SHEEN_BSDF',
'AMBIENT_OCCLUSION', 'AMBIENT_OCCLUSION',
'BSDF_ANISOTROPIC', 'BSDF_ANISOTROPIC',
'ANISOTROPIC_BSDF',
'EMISSION', 'EMISSION',
'BSDF_GLASS', 'BSDF_GLASS',
'GLASS_BSDF',
'HOLDOUT', 'HOLDOUT',
'SUBSURFACE_SCATTERING', 'SUBSURFACE_SCATTERING',
'BSDF_TRANSLUCENT', 'BSDF_TRANSLUCENT',
'TRANSLUCENT_BSDF',
'BSDF_TRANSPARENT', 'BSDF_TRANSPARENT',
'TRANSPARENT_BSDF',
'BSDF_VELVET', 'BSDF_VELVET',
'VELVET_BSDF',
) )
state.reset_outs() state.reset_outs()