forked from LeenkxTeam/LNXSDK
moisesjpelaez - Oimo Physics
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@ -3,17 +3,16 @@ package leenkx.trait.physics;
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#if (!lnx_physics)
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#if (!lnx_physics)
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class PhysicsConstraint extends iron.Trait { public function new() { super(); } }
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class PhysicsConstraint extends iron.Trait { public function new() { super(); } }
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@:enum abstract ConstraintAxis(Int) from Int to Int { }
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#else
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#else
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#if lnx_bullet
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#if lnx_bullet
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typedef PhysicsConstraint = leenkx.trait.physics.bullet.PhysicsConstraint;
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typedef PhysicsConstraint = leenkx.trait.physics.bullet.PhysicsConstraint;
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typedef ConstraintAxis = armory.trait.physics.bullet.PhysicsConstraint.ConstraintAxis;
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#else
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#else
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typedef PhysicsConstraint = leenkx.trait.physics.oimo.PhysicsConstraint;
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typedef PhysicsConstraint = leenkx.trait.physics.oimo.PhysicsConstraint;
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typedef ConstraintAxis = armory.trait.physics.oimo.PhysicsConstraint.ConstraintAxis;
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#end
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#end
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#end
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#end
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