forked from LeenkxTeam/LNXSDK
Update leenkx/Sources/iron/Scene.hx
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@ -887,7 +887,7 @@ class Scene {
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var ptype: String = t.props[i * 3 + 1];
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var ptype: String = t.props[i * 3 + 1];
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var pval: Dynamic = t.props[i * 3 + 2];
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var pval: Dynamic = t.props[i * 3 + 2];
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if (StringTools.endsWith(ptype, "Object") && pval != "") {
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if (StringTools.endsWith(ptype, "Object") && pval != "" && pval != null) {
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Reflect.setProperty(traitInst, pname, Scene.active.getChild(pval));
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Reflect.setProperty(traitInst, pname, Scene.active.getChild(pval));
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} else if (ptype == "TSceneFormat" && pval != "") {
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} else if (ptype == "TSceneFormat" && pval != "") {
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Data.getSceneRaw(pval, function (r: TSceneFormat) {
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Data.getSceneRaw(pval, function (r: TSceneFormat) {
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