t3du - Camera Render Filter

This commit is contained in:
2025-06-12 22:07:16 +00:00
parent cdc425fbcb
commit c61a57bfb3

View File

@ -0,0 +1,19 @@
package leenkx.logicnode;
import iron.object.MeshObject;
import iron.object.CameraObject;
class GetCameraRenderFilterNode extends LogicNode {
public function new(tree: LogicTree) {
super(tree);
}
override function get(from: Int): Dynamic {
var mo: MeshObject = cast inputs[0].get();
if (mo == null) return null;
return mo.cameraList;
}
}