forked from LeenkxTeam/LNXSDK
Update leenkx/blender/lnx/exporter.py
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@ -2988,7 +2988,13 @@ class LeenkxExporter:
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# mesh = obj.data
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# for face in mesh.faces:
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# face.v.reverse()
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#
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# bpy.ops.export_scene.obj(override, use_selection=True, filepath=nav_filepath, check_existing=False, use_normals=False, use_uvs=False, use_materials=False)
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# if bpy.app.version[0] >= 4:
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# bpy.ops.wm.obj_import(override, use_selection=True, filepath=nav_filepath, check_existing=False, use_normals=False, use_uvs=False, use_materials=False)
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# else:
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# bpy.ops.export_scene.obj(override, use_selection=True, filepath=nav_filepath, check_existing=False, use_normals=False, use_uvs=False, use_materials=False)
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# bobject.scale.y *= -1
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armature = bobject.find_armature()
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apply_modifiers = not armature
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