forked from LeenkxTeam/LNXSDK
		
	moisesjpelaez - Tonemap Fixes
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		| @ -4,7 +4,7 @@ class CameraSetNode(LnxLogicTreeNode): | |||||||
|     """Set the post-processing effects of a camera.""" |     """Set the post-processing effects of a camera.""" | ||||||
|     bl_idname = 'LNCameraSetNode' |     bl_idname = 'LNCameraSetNode' | ||||||
|     bl_label = 'Set Camera Post Process' |     bl_label = 'Set Camera Post Process' | ||||||
|     lnx_version = 5 |     lnx_version = 6 | ||||||
|  |  | ||||||
|  |  | ||||||
|     def remove_extra_inputs(self, context): |     def remove_extra_inputs(self, context): | ||||||
| @ -29,7 +29,7 @@ class CameraSetNode(LnxLogicTreeNode): | |||||||
|         if self.property0 == 'DoF F-Stop':     |         if self.property0 == 'DoF F-Stop':     | ||||||
|             self.add_input('LnxFloatSocket', 'DoF F-Stop', default_value=128.0)#8 |             self.add_input('LnxFloatSocket', 'DoF F-Stop', default_value=128.0)#8 | ||||||
|         if self.property0 == 'Tonemapping':    |         if self.property0 == 'Tonemapping':    | ||||||
|             self.add_input('LnxBoolSocket', 'Tonemapping', default_value=False)#9 |             self.add_input('LnxIntSocket', 'Tonemapping', default_value=5)#9 | ||||||
|         if self.property0 == 'Distort':     |         if self.property0 == 'Distort':     | ||||||
|             self.add_input('LnxFloatSocket', 'Distort', default_value=2.0)#10 |             self.add_input('LnxFloatSocket', 'Distort', default_value=2.0)#10 | ||||||
|         if self.property0 == 'Film Grain':     |         if self.property0 == 'Film Grain':     | ||||||
| @ -70,6 +70,13 @@ class CameraSetNode(LnxLogicTreeNode): | |||||||
|         self.add_output('LnxNodeSocketAction', 'Out') |         self.add_output('LnxNodeSocketAction', 'Out') | ||||||
|  |  | ||||||
|     def draw_buttons(self, context, layout): |     def draw_buttons(self, context, layout): | ||||||
|  |         if self.property0 == 'Tonemapping': | ||||||
|  |             layout.label(text="0: Filmic") | ||||||
|  |             layout.label(text="1: Filmic2") | ||||||
|  |             layout.label(text="2: Reinhard") | ||||||
|  |             layout.label(text="3: Uncharted2") | ||||||
|  |             layout.label(text="5: Agx") | ||||||
|  |             layout.label(text="6: None") | ||||||
|         layout.prop(self, 'property0') |         layout.prop(self, 'property0') | ||||||
|          |          | ||||||
|     def get_replacement_node(self, node_tree: bpy.types.NodeTree): |     def get_replacement_node(self, node_tree: bpy.types.NodeTree): | ||||||
|  | |||||||
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