merge upstream

This commit is contained in:
2025-07-08 20:01:27 +00:00
4 changed files with 14 additions and 9 deletions

View File

@ -3,7 +3,7 @@ package leenkx.logicnode;
import iron.object.Object;
import iron.math.Vec4;
class GetWorldNode extends LogicNode {
class GetWorldOrientationNode extends LogicNode {
public var property0: String;

View File

@ -55,9 +55,9 @@ class SetParticleDataNode extends LogicNode {
@:privateAccess psys.aligny = vel.y;
@:privateAccess psys.alignz = vel.z;
case 'Velocity Random':
psys.r.factor_random = inputs[3].get();
@:privateAccess psys.r.factor_random = inputs[3].get();
case 'Weight Gravity':
psys.r.weight_gravity = inputs[3].get();
@:privateAccess psys.r.weight_gravity = inputs[3].get();
if (iron.Scene.active.raw.gravity != null) {
@:privateAccess psys.gx = iron.Scene.active.raw.gravity[0] * @:privateAccess psys.r.weight_gravity;
@:privateAccess psys.gy = iron.Scene.active.raw.gravity[1] * @:privateAccess psys.r.weight_gravity;