forked from LeenkxTeam/LNXSDK
Update leenkx/Sources/leenkx/logicnode/RotationNode.hx
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@ -37,6 +37,7 @@ class RotationNode extends LogicNode {
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value.y = vect.y;
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value.z = vect.z;
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value.w = inputs[1].get();
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value.normalize();
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case "AxisAngle":
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var vec: Vec4 = inputs[0].get();
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