Update leenkx/blender/lnx/props_ui.py

This commit is contained in:
2025-06-02 16:47:43 +00:00
parent 1b855f953f
commit eede86e278

View File

@ -306,8 +306,6 @@ class LNX_PT_DataPropsPanel(bpy.types.Panel):
layout.prop(obj.data, 'lnx_clip_end') layout.prop(obj.data, 'lnx_clip_end')
layout.prop(obj.data, 'lnx_fov') layout.prop(obj.data, 'lnx_fov')
layout.prop(obj.data, 'lnx_shadows_bias') layout.prop(obj.data, 'lnx_shadows_bias')
layout.prop(wrd, 'lnx_light_ies_texture')
layout.prop(wrd, 'lnx_light_clouds_texture')
elif obj.type == 'SPEAKER': elif obj.type == 'SPEAKER':
layout.prop(obj.data, 'lnx_play_on_start') layout.prop(obj.data, 'lnx_play_on_start')
layout.prop(obj.data, 'lnx_loop') layout.prop(obj.data, 'lnx_loop')
@ -335,6 +333,8 @@ class LNX_PT_WorldPropsPanel(bpy.types.Panel):
if world is None: if world is None:
return return
layout.prop(world, 'lnx_light_ies_texture')
layout.prop(world, 'lnx_light_clouds_texture')
layout.prop(world, 'lnx_use_clouds') layout.prop(world, 'lnx_use_clouds')
col = layout.column(align=True) col = layout.column(align=True)
col.enabled = world.lnx_use_clouds col.enabled = world.lnx_use_clouds