forked from LeenkxTeam/LNXSDK
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17
leenkx/blender/lnx/logicnode/custom/LN_get_audio_position.py
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17
leenkx/blender/lnx/logicnode/custom/LN_get_audio_position.py
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from lnx.logicnode.lnx_nodes import *
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class GetAudioPositionNode(LnxLogicTreeNode):
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"""Gets the current playback position of 3D audio in seconds."""
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bl_idname = 'LNGetAudioPositionNode'
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bl_label = 'Get Audio Position'
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bl_description = 'Gets the current playback position of 3D audio in seconds.'
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lnx_category = '3D_Audio'
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lnx_version = 1
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def lnx_init(self, context):
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self.add_input('LnxDynamicSocket', 'Audio')
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self.add_output('LnxFloatSocket', 'Position (seconds)')
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def register():
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add_category('3D_Audio', icon='SOUND')
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GetAudioPositionNode.on_register()
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leenkx/blender/lnx/logicnode/custom/LN_set_audio_position.py
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leenkx/blender/lnx/logicnode/custom/LN_set_audio_position.py
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from lnx.logicnode.lnx_nodes import *
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class SetAudioPositionNode(LnxLogicTreeNode):
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"""Sets the playback position of 3D audio. This node allows you to "scrub" through 3D audio by setting the current playback position to a specific time in seconds."""
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bl_idname = 'LNSetAudioPositionNode'
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bl_label = 'Set Audio Position'
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bl_description = 'Sets the playback position of 3D audio'
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lnx_category = '3D_Audio'
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lnx_version = 1
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def lnx_init(self, context):
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self.add_input('LnxNodeSocketAction', 'In')
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self.add_input('LnxDynamicSocket', 'Audio')
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self.add_input('LnxFloatSocket', 'Position (seconds)')
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self.add_output('LnxNodeSocketAction', 'Out')
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def register():
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add_category('3D_Audio', icon='SOUND')
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SetAudioPositionNode.on_register()
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from lnx.logicnode.lnx_nodes import *
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class GetPositionSpeakerNode(LnxLogicTreeNode):
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"""Gets the current playback position of the given speaker object in seconds."""
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bl_idname = 'LNGetPositionSpeakerNode'
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bl_label = 'Get Position Speaker'
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lnx_version = 1
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def lnx_init(self, context):
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self.add_input('LnxNodeSocketObject', 'Speaker')
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self.add_output('LnxFloatSocket', 'Position (seconds)')
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from lnx.logicnode.lnx_nodes import *
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class SetPositionSpeakerNode(LnxLogicTreeNode):
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"""Sets the playback position of the given speaker object.
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This node allows you to "scrub" through audio by setting the current playback position
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to a specific time in seconds. The speaker must be playing for this to take effect.
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"""
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bl_idname = 'LNSetPositionSpeakerNode'
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bl_label = 'Set Position Speaker'
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lnx_version = 1
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def lnx_init(self, context):
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self.add_input('LnxNodeSocketAction', 'In')
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self.add_input('LnxNodeSocketObject', 'Speaker')
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self.add_input('LnxFloatSocket', 'Position (seconds)')
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self.add_output('LnxNodeSocketAction', 'Out')
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