forked from LeenkxTeam/LNXSDK
moisesjpelaez - Enable touch input from mobile browsers #3129
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@ -1,7 +1,7 @@
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package zui;
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// Immediate Mode UI Library
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// https://github.com/leenkx3d/zui
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// https://github.com/armory3d/zui
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import kha.input.Mouse;
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import kha.input.Pen;
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@ -255,7 +255,7 @@ class Zui {
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Mouse.get().notifyWindowed(ops.khaWindowId, onMouseDown, onMouseUp, onMouseMove, onMouseWheel);
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if (Pen.get() != null) Pen.get().notify(onPenDown, onPenUp, onPenMove);
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Keyboard.get().notify(onKeyDown, onKeyUp, onKeyPress);
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#if (kha_android || kha_ios)
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#if (kha_android || kha_ios || kha_html5 || kha_debug_html5)
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if (Surface.get() != null) Surface.get().notify(onTouchDown, onTouchUp, onTouchMove);
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#end
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// Reset mouse delta on foreground
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@ -268,7 +268,7 @@ class Zui {
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Mouse.get().removeWindowed(ops.khaWindowId, onMouseDown, onMouseUp, onMouseMove, onMouseWheel);
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if (Pen.get() != null) Pen.get().remove(onPenDown, onPenUp, onPenMove);
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Keyboard.get().remove(onKeyDown, onKeyUp, onKeyPress);
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#if (kha_android || kha_ios)
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#if (kha_android || kha_ios || kha_html5 || kha_debug_html5)
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if (Surface.get() != null) Surface.get().remove(onTouchDown, onTouchUp, onTouchMove);
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#end
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endInput();
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@ -1760,7 +1760,7 @@ class Zui {
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button == 0 ? inputStarted = true : inputStartedR = true;
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button == 0 ? inputDown = true : inputDownR = true;
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inputStartedTime = kha.Scheduler.time();
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#if (kha_android || kha_ios)
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#if (kha_android || kha_ios || kha_html5 || kha_debug_html5)
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setInputPosition(x, y);
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#end
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inputStartedX = x;
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@ -1787,7 +1787,7 @@ class Zui {
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button == 0 ? inputReleased = true : inputReleasedR = true;
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}
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button == 0 ? inputDown = false : inputDownR = false;
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#if (kha_android || kha_ios)
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#if (kha_android || kha_ios || kha_html5 || kha_debug_html5)
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setInputPosition(x, y);
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#end
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deselectText();
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@ -1811,7 +1811,7 @@ class Zui {
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}
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public function onPenDown(x: Int, y: Int, pressure: Float) {
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#if (kha_android || kha_ios)
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#if (kha_android || kha_ios || kha_html5 || kha_debug_html5)
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return;
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#end
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@ -1819,7 +1819,7 @@ class Zui {
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}
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public function onPenUp(x: Int, y: Int, pressure: Float) {
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#if (kha_android || kha_ios)
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#if (kha_android || kha_ios || kha_html5 || kha_debug_html5)
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return;
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#end
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@ -1829,7 +1829,7 @@ class Zui {
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}
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public function onPenMove(x: Int, y: Int, pressure: Float) {
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#if (kha_android || kha_ios)
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#if (kha_android || kha_ios || kha_html5 || kha_debug_html5)
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return;
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#end
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@ -1889,7 +1889,7 @@ class Zui {
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isKeyPressed = true;
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}
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#if (kha_android || kha_ios)
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#if (kha_android || kha_ios || kha_html5 || kha_debug_html5)
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public function onTouchDown(index: Int, x: Int, y: Int) {
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// Reset movement delta on touch start
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if (index == 0) {
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