forked from LeenkxTeam/LNXSDK
		
	t3du - Post Process Updates
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		| @ -4,27 +4,74 @@ class CameraSetNode(LnxLogicTreeNode): | ||||
|     """Set the post-processing effects of a camera.""" | ||||
|     bl_idname = 'LNCameraSetNode' | ||||
|     bl_label = 'Set Camera Post Process' | ||||
|     lnx_version = 4 | ||||
|     lnx_version = 5 | ||||
|  | ||||
|  | ||||
|     def remove_extra_inputs(self, context): | ||||
|         while len(self.inputs) > 1: | ||||
|                 self.inputs.remove(self.inputs[-1]) | ||||
|         if self.property0 == 'F-stop': | ||||
|             self.add_input('LnxFloatSocket', 'F-stop', default_value=1.0)#0 | ||||
|         if self.property0 == 'Shutter Time': | ||||
|             self.add_input('LnxFloatSocket', 'Shutter Time', default_value=2.8333)#1 | ||||
|         if self.property0 == 'ISO':            | ||||
|             self.add_input('LnxFloatSocket', 'ISO', default_value=100.0)#2 | ||||
|         if self.property0 == 'Exposure Compensation':            | ||||
|             self.add_input('LnxFloatSocket', 'Exposure Compensation', default_value=0.0)#3 | ||||
|         if self.property0 == 'Fisheye Distortion':            | ||||
|             self.add_input('LnxFloatSocket', 'Fisheye Distortion', default_value=0.01)#4 | ||||
|         if self.property0 == 'Auto Focus': | ||||
|             self.add_input('LnxBoolSocket', 'Auto Focus', default_value=True)#5 | ||||
|         if self.property0 == 'DoF Distance': | ||||
|             self.add_input('LnxFloatSocket', 'DoF Distance', default_value=10.0)#6 | ||||
|         if self.property0 == 'DoF Length':  | ||||
|             self.add_input('LnxFloatSocket', 'DoF Length', default_value=160.0)#7 | ||||
|         if self.property0 == 'DoF F-Stop':     | ||||
|             self.add_input('LnxFloatSocket', 'DoF F-Stop', default_value=128.0)#8 | ||||
|         if self.property0 == 'Tonemapping':    | ||||
|             self.add_input('LnxBoolSocket', 'Tonemapping', default_value=False)#9 | ||||
|         if self.property0 == 'Distort':     | ||||
|             self.add_input('LnxFloatSocket', 'Distort', default_value=2.0)#10 | ||||
|         if self.property0 == 'Film Grain':     | ||||
|             self.add_input('LnxFloatSocket', 'Film Grain', default_value=2.0)#11 | ||||
|         if self.property0 == 'Sharpen':     | ||||
|             self.add_input('LnxFloatSocket', 'Sharpen', default_value=0.25)#12 | ||||
|         if self.property0 == 'Vignette':     | ||||
|             self.add_input('LnxFloatSocket', 'Vignette', default_value=0.7)#13 | ||||
|         if self.property0 == 'Exposure':     | ||||
|             self.add_input('LnxFloatSocket', 'Exposure', default_value=1)#14 | ||||
|  | ||||
|  | ||||
|     property0: HaxeEnumProperty( | ||||
|     'property0', | ||||
|     items = [('F-stop', 'F-stop', 'F-stop'), | ||||
|              ('Shutter Time', 'Shutter Time', 'Shutter Time'), | ||||
|              ('ISO', 'ISO', 'ISO'), | ||||
|              ('Exposure Compensation', 'Exposure Compensation', 'Exposure Compensation'), | ||||
|              ('Fisheye Distortion', 'Fisheye Distortion', 'Fisheye Distortion'), | ||||
|              ('Auto Focus', 'Auto Focus', 'Auto Focus'), | ||||
|              ('DoF Distance', 'DoF Distance', 'DoF Distance'), | ||||
|              ('DoF Length', 'DoF Length', 'DoF Length'), | ||||
|              ('DoF F-Stop', 'DoF F-Stop', 'DoF F-Stop'), | ||||
|              ('Tonemapping', 'Tonemapping', 'Tonemapping'), | ||||
|              ('Distort', 'Distort', 'Distort'), | ||||
|              ('Film Grain', 'Film Grain', 'Film Grain'), | ||||
|              ('Sharpen', 'Sharpen', 'Sharpen'), | ||||
|              ('Vignette', 'Vignette', 'Vignette'), | ||||
|              ('Exposure', 'Exposure', 'Exposure')], | ||||
|     name='', default='F-stop', update=remove_extra_inputs) | ||||
|  | ||||
|  | ||||
|  | ||||
|     def lnx_init(self, context): | ||||
|         self.add_input('LnxNodeSocketAction', 'In') | ||||
|         self.add_input('LnxFloatSocket', 'F-stop', default_value=1.0)#0 | ||||
|         self.add_input('LnxFloatSocket', 'Shutter Time', default_value=2.8333)#1 | ||||
|         self.add_input('LnxFloatSocket', 'ISO', default_value=100.0)#2 | ||||
|         self.add_input('LnxFloatSocket', 'Exposure Compensation', default_value=0.0)#3 | ||||
|         self.add_input('LnxFloatSocket', 'Fisheye Distortion', default_value=0.01)#4 | ||||
|         self.add_input('LnxBoolSocket', 'Auto Focus', default_value=True)#5 | ||||
|         self.add_input('LnxFloatSocket', 'DoF Distance', default_value=10.0)#6 | ||||
|         self.add_input('LnxFloatSocket', 'DoF Length', default_value=160.0)#7 | ||||
|         self.add_input('LnxFloatSocket', 'DoF F-Stop', default_value=128.0)#8 | ||||
|         self.add_input('LnxBoolSocket', 'Tonemapping', default_value=False)#9 | ||||
|         self.add_input('LnxFloatSocket', 'Distort', default_value=2.0)#10 | ||||
|         self.add_input('LnxFloatSocket', 'Film Grain', default_value=2.0)#11 | ||||
|         self.add_input('LnxFloatSocket', 'Sharpen', default_value=0.25)#12 | ||||
|         self.add_input('LnxFloatSocket', 'Vignette', default_value=0.7)#13 | ||||
|         self.add_input('LnxFloatSocket', 'F-stop', default_value=1.0) | ||||
|  | ||||
|         self.add_output('LnxNodeSocketAction', 'Out') | ||||
|  | ||||
|     def draw_buttons(self, context, layout): | ||||
|         layout.prop(self, 'property0') | ||||
|          | ||||
|     def get_replacement_node(self, node_tree: bpy.types.NodeTree): | ||||
|         if self.lnx_version not in range(0, 4): | ||||
|             raise LookupError() | ||||
|  | ||||
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