forked from LeenkxTeam/LNXSDK
Add leenkx/Sources/leenkx/logicnode/GetPositionSpeakerNode.hx
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33
leenkx/Sources/leenkx/logicnode/GetPositionSpeakerNode.hx
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33
leenkx/Sources/leenkx/logicnode/GetPositionSpeakerNode.hx
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package leenkx.logicnode;
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#if lnx_audio
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import iron.object.SpeakerObject;
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import kha.audio1.AudioChannel;
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#end
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class GetPositionSpeakerNode extends LogicNode {
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public function new(tree: LogicTree) {
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super(tree);
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}
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override function get(from: Int): Dynamic {
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#if lnx_audio
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var object: SpeakerObject = cast(inputs[0].get(), SpeakerObject);
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if (object == null || object.sound == null) return 0.0;
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if (object.channels.length == 0) return 0.0;
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var channel = object.channels[0];
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var position = 0.0;
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if (channel != null) {
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position = @:privateAccess channel.get_position();
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}
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return position;
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#else
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return 0.0;
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#end
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}
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}
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