forked from LeenkxTeam/LNXSDK
Blender 2.8 - 4.5 Support
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@ -38,18 +38,17 @@ class JSEventTargetNode(LnxLogicTreeNode):
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# Arguements for type Client
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index = self.get_count_in(select_current)
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match index:
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case 2:
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self.add_input('LnxNodeSocketAction', 'In')
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self.add_input('LnxDynamicSocket', 'JS Object')
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self.add_input('LnxDynamicSocket', 'Event')
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case _:
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self.add_input('LnxNodeSocketAction', 'In')
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self.add_input('LnxDynamicSocket', 'JS Object')
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self.add_input('LnxStringSocket', 'Type')
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self.add_input('LnxDynamicSocket', 'Listener')
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self.add_input('LnxDynamicSocket', 'Options')
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self.add_input('LnxBoolSocket', 'unTrusted')
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if index == 2:
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self.add_input('LnxNodeSocketAction', 'In')
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self.add_input('LnxDynamicSocket', 'JS Object')
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self.add_input('LnxDynamicSocket', 'Event')
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else:
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self.add_input('LnxNodeSocketAction', 'In')
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self.add_input('LnxDynamicSocket', 'JS Object')
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self.add_input('LnxStringSocket', 'Type')
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self.add_input('LnxDynamicSocket', 'Listener')
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self.add_input('LnxDynamicSocket', 'Options')
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self.add_input('LnxBoolSocket', 'unTrusted')
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self['property0'] = value
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