|  | 9984615f8c | merge upstream | 2025-07-17 17:23:34 +00:00 |  | 
			
				
					|  | 5e0acd3d5d | Update leenkx/Sources/leenkx/logicnode/SetObjectDelayedLocationNode.hx | 2025-07-16 22:18:14 +00:00 |  | 
			
				
					|  | 0430e06acd | merge upstream | 2025-07-16 05:57:15 +00:00 |  | 
			
				
					|  | 28943f1522 | Add leenkx/Sources/leenkx/logicnode/SetObjectDelayedLocationNode.hx | 2025-07-16 05:15:59 +00:00 |  | 
			
				
					|  | df4feac132 | Add leenkx/blender/lnx/logicnode/object/LN_set_object_delayed_location.py | 2025-07-16 05:14:28 +00:00 |  | 
			
				
					|  | 82412dbf81 | Add leenkx/Sources/leenkx/logicnode/OnceNode.hx | 2025-07-15 22:07:02 +00:00 |  | 
			
				
					|  | 6afc209db7 | Add leenkx/blender/lnx/logicnode/logic/LN_once.py | 2025-07-15 22:06:11 +00:00 |  | 
			
				
					|  | e9aae53be9 | t3du - Fix attribute error rp_gi | 2025-07-15 19:05:14 +00:00 |  | 
			
				
					|  | a65675ef75 | Update leenkx/blender/lnx/handlers.py | 2025-07-15 17:57:38 +00:00 |  | 
			
				
					|  | a1ee335c68 | removed the translation daping and rotation dampign because they would override the alreayd existedt under Dynamics panel | 2025-07-13 04:23:51 +02:00 |  | 
			
				
					|  | de6bf8a08a | added last needed important rigid body settings in the blender RB leenkx settings for game engine ? like min max velocity,damping and lock translation and rotationboolean settings | 2025-07-11 19:21:01 +02:00 |  | 
			
				
					|  | 9622f35b73 | Update leenkx/Shaders/std/brdf.glsl | 2025-07-10 09:10:43 +00:00 |  | 
			
				
					|  | da666e6d23 | Update leenkx/blender/lnx/material/cycles_nodes/nodes_shader.py | 2025-07-10 09:03:26 +00:00 |  | 
			
				
					|  | 6ff7804ec1 | Update leenkx/Shaders/ssrefr_pass/ssrefr_pass.json | 2025-07-10 09:01:58 +00:00 |  | 
			
				
					|  | 0265ef5b64 | Update leenkx/Shaders/ssrefr_pass/ssrefr_pass.frag.glsl | 2025-07-10 09:01:28 +00:00 |  | 
			
				
					|  | 53c5000975 | Update leenkx/Shaders/ssrefr_pass/ssrefr_pass.frag.glsl | 2025-07-10 09:00:12 +00:00 |  | 
			
				
					|  | 7647231696 | Update leenkx/Shaders/ssrefr_pass/ssrefr_pass.frag.glsl | 2025-07-10 08:59:53 +00:00 |  | 
			
				
					|  | 1e583a795d | Update leenkx/blender/lnx/props_renderpath.py | 2025-07-10 05:10:54 +00:00 |  | 
			
				
					|  | da25d8c313 | Update leenkx/Shaders/voxel_resolve_diffuse/voxel_resolve_diffuse.comp.glsl | 2025-07-10 01:16:02 +00:00 |  | 
			
				
					|  | 70695b3b31 | Update leenkx/Shaders/deferred_light/deferred_light.frag.glsl | 2025-07-10 01:14:03 +00:00 |  | 
			
				
					|  | 858537d54c | revert 2998a5585erevert Update leenkx/Shaders/ssao_pass/ssao_pass.frag.glsl | 2025-07-10 00:58:53 +00:00 |  | 
			
				
					|  | 2998a5585e | Update leenkx/Shaders/ssao_pass/ssao_pass.frag.glsl | 2025-07-10 00:57:07 +00:00 |  | 
			
				
					|  | c35c59e6a9 | Update leenkx/Shaders/voxel_temporal/voxel_temporal.comp.glsl | 2025-07-10 00:10:46 +00:00 |  | 
			
				
					|  | 15ac833f2c | Update leenkx/Shaders/std/constants.glsl | 2025-07-10 00:09:21 +00:00 |  | 
			
				
					|  | 8077f00ada | Update leenkx/blender/lnx/props_renderpath.py | 2025-07-09 23:53:56 +00:00 |  | 
			
				
					|  | 58140ad583 | Update leenkx/Shaders/std/shadows.glsl | 2025-07-09 23:18:52 +00:00 |  | 
			
				
					|  | 9e2b601445 | revert 0439dde4a8revert Update leenkx/Shaders/deferred_light/deferred_light.frag.glsl | 2025-07-09 23:16:54 +00:00 |  | 
			
				
					|  | 0439dde4a8 | Update leenkx/Shaders/deferred_light/deferred_light.frag.glsl | 2025-07-09 23:15:54 +00:00 |  | 
			
				
					|  | 57f0e937d0 | fixed properties numbering, comments and LNXfactor to LNXFloat | 2025-07-08 22:48:16 +02:00 |  | 
			
				
					|  | e234c8615c | merge upstream | 2025-07-08 20:01:27 +00:00 |  | 
			
				
					|  | 2e7ccb5151 | merge upstream | 2025-07-06 17:41:02 +00:00 |  | 
			
				
					|  | a41be0f436 | Update leenkx/blender/lnx/material/cycles_nodes/nodes_input.py | 2025-07-06 17:23:04 +00:00 |  | 
			
				
					|  | 1306033b36 | Update leenkx/Sources/leenkx/logicnode/SetParticleDataNode.hx | 2025-07-05 22:03:54 +00:00 |  | 
			
				
					|  | eee0011cdd | Update leenkx/Sources/leenkx/logicnode/GetWorldOrientationNode.hx | 2025-07-05 21:52:57 +00:00 |  | 
			
				
					|  | f289e6f89c | merge upstream | 2025-07-03 07:46:23 +00:00 |  | 
			
				
					|  | b89ebfd9c6 | Update leenkx/blender/lnx/material/make_refract.py | 2025-07-03 04:34:04 +00:00 |  | 
			
				
					|  | a142b248ef | merge upstream | 2025-07-03 04:30:45 +00:00 |  | 
			
				
					|  | f228eab8d3 | Add leenkx/Sources/leenkx/logicnode/SetAudioPositionNode.hx | 2025-07-03 03:55:23 +00:00 |  | 
			
				
					|  | 863d884b76 | Add leenkx/Sources/leenkx/logicnode/GetAudioPositionNode.hx | 2025-07-03 03:54:54 +00:00 |  | 
			
				
					|  | 34e0f5a282 | Add leenkx/blender/lnx/logicnode/custom/LN_set_audio_position.py | 2025-07-03 03:53:59 +00:00 |  | 
			
				
					|  | 45e2e52008 | Add leenkx/blender/lnx/logicnode/custom/LN_get_audio_position.py | 2025-07-03 03:52:39 +00:00 |  | 
			
				
					|  | 444a215e63 | made default resolution adaptive sensiticity because makes more sense, removed other things since no difference and dunno | 2025-07-03 05:27:24 +02:00 |  | 
			
				
					|  | fb2d2a1a7c | Add leenkx/Sources/leenkx/logicnode/SetPositionSpeakerNode.hx | 2025-07-03 01:23:13 +00:00 |  | 
			
				
					|  | f88c04abea | Add leenkx/Sources/leenkx/logicnode/GetPositionSpeakerNode.hx | 2025-07-03 01:22:44 +00:00 |  | 
			
				
					|  | 6fdd4b3f70 | Add leenkx/blender/lnx/logicnode/sound/LN_get_position_speaker.py | 2025-07-03 01:21:37 +00:00 |  | 
			
				
					|  | a389c27d75 | Add leenkx/blender/lnx/logicnode/sound/LN_set_position_speaker.py | 2025-07-03 01:20:22 +00:00 |  | 
			
				
					|  | 1909c3da9f | Update leenkx/blender/lnx/material/cycles.py | 2025-07-02 15:29:05 +00:00 |  | 
			
				
					|  | 1c648b0433 | merge upstream | 2025-07-02 05:19:56 +00:00 |  | 
			
				
					|  | 43fe559eef | t3du - Restore VR code | 2025-07-02 05:16:53 +00:00 |  | 
			
				
					|  | 12c09545ce | t3du - Restore VR code | 2025-07-02 05:15:34 +00:00 |  |