|  | 7ae458a9dd | merge upstream | 2025-07-22 23:06:30 +00:00 |  | 
			
				
					|  | 4af990796e | t3du - Add TSceneFormat as Trait property type | 2025-07-21 23:27:34 +00:00 |  | 
			
				
					|  | 9fb4916c3c | t3du - Add TSceneFormat as Trait property type | 2025-07-21 23:24:30 +00:00 |  | 
			
				
					|  | f61d5833bb | Update leenkx/blender/lnx/exporter.py | 2025-07-21 23:15:59 +00:00 |  | 
			
				
					|  | 0430e06acd | merge upstream | 2025-07-16 05:57:15 +00:00 |  | 
			
				
					|  | df4feac132 | Add leenkx/blender/lnx/logicnode/object/LN_set_object_delayed_location.py | 2025-07-16 05:14:28 +00:00 |  | 
			
				
					|  | 6afc209db7 | Add leenkx/blender/lnx/logicnode/logic/LN_once.py | 2025-07-15 22:06:11 +00:00 |  | 
			
				
					|  | e9aae53be9 | t3du - Fix attribute error rp_gi | 2025-07-15 19:05:14 +00:00 |  | 
			
				
					|  | a65675ef75 | Update leenkx/blender/lnx/handlers.py | 2025-07-15 17:57:38 +00:00 |  | 
			
				
					|  | a1ee335c68 | removed the translation daping and rotation dampign because they would override the alreayd existedt under Dynamics panel | 2025-07-13 04:23:51 +02:00 |  | 
			
				
					|  | de6bf8a08a | added last needed important rigid body settings in the blender RB leenkx settings for game engine ? like min max velocity,damping and lock translation and rotationboolean settings | 2025-07-11 19:21:01 +02:00 |  | 
			
				
					|  | da666e6d23 | Update leenkx/blender/lnx/material/cycles_nodes/nodes_shader.py | 2025-07-10 09:03:26 +00:00 |  | 
			
				
					|  | 1e583a795d | Update leenkx/blender/lnx/props_renderpath.py | 2025-07-10 05:10:54 +00:00 |  | 
			
				
					|  | 8077f00ada | Update leenkx/blender/lnx/props_renderpath.py | 2025-07-09 23:53:56 +00:00 |  | 
			
				
					|  | 57f0e937d0 | fixed properties numbering, comments and LNXfactor to LNXFloat | 2025-07-08 22:48:16 +02:00 |  | 
			
				
					|  | e234c8615c | merge upstream | 2025-07-08 20:01:27 +00:00 |  | 
			
				
					|  | 2e7ccb5151 | merge upstream | 2025-07-06 17:41:02 +00:00 |  | 
			
				
					|  | a41be0f436 | Update leenkx/blender/lnx/material/cycles_nodes/nodes_input.py | 2025-07-06 17:23:04 +00:00 |  | 
			
				
					|  | f289e6f89c | merge upstream | 2025-07-03 07:46:23 +00:00 |  | 
			
				
					|  | b89ebfd9c6 | Update leenkx/blender/lnx/material/make_refract.py | 2025-07-03 04:34:04 +00:00 |  | 
			
				
					|  | a142b248ef | merge upstream | 2025-07-03 04:30:45 +00:00 |  | 
			
				
					|  | 34e0f5a282 | Add leenkx/blender/lnx/logicnode/custom/LN_set_audio_position.py | 2025-07-03 03:53:59 +00:00 |  | 
			
				
					|  | 45e2e52008 | Add leenkx/blender/lnx/logicnode/custom/LN_get_audio_position.py | 2025-07-03 03:52:39 +00:00 |  | 
			
				
					|  | 444a215e63 | made default resolution adaptive sensiticity because makes more sense, removed other things since no difference and dunno | 2025-07-03 05:27:24 +02:00 |  | 
			
				
					|  | 6fdd4b3f70 | Add leenkx/blender/lnx/logicnode/sound/LN_get_position_speaker.py | 2025-07-03 01:21:37 +00:00 |  | 
			
				
					|  | a389c27d75 | Add leenkx/blender/lnx/logicnode/sound/LN_set_position_speaker.py | 2025-07-03 01:20:22 +00:00 |  | 
			
				
					|  | 1909c3da9f | Update leenkx/blender/lnx/material/cycles.py | 2025-07-02 15:29:05 +00:00 |  | 
			
				
					|  | 3103a976a6 | merge upstream | 2025-06-30 21:02:24 +00:00 |  | 
			
				
					|  | 3721c774a1 | Update leenkx/blender/lnx/material/node_meta.py | 2025-06-30 20:59:56 +00:00 |  | 
			
				
					|  | a58fba408d | Update leenkx/blender/lnx/material/cycles.py | 2025-06-30 20:58:56 +00:00 |  | 
			
				
					|  | 82fa7bcfe3 | merge upstream | 2025-06-30 20:40:44 +00:00 |  | 
			
				
					|  | 4ab14ce6c8 | merge upstream | 2025-06-30 20:39:14 +00:00 |  | 
			
				
					|  | b58c7a9632 | Update leenkx/blender/lnx/material/cycles.py | 2025-06-30 20:33:04 +00:00 |  | 
			
				
					|  | 99b70622f5 | Update leenkx/blender/lnx/material/node_meta.py | 2025-06-30 20:31:50 +00:00 |  | 
			
				
					|  | 647b73b746 | added Mouse Look node for FSP style movement of object like camera... | 2025-06-30 06:35:06 +02:00 |  | 
			
				
					|  | 0b0d597f89 | merge upstream | 2025-06-27 22:31:19 +00:00 |  | 
			
				
					|  | 96b55a1a56 | t3du - Add SetLightShadowNode for controlling light shadows | 2025-06-27 18:03:37 +00:00 |  | 
			
				
					|  | 1d0b338d92 | t3du - Particle export: add support for linked particle info | 2025-06-27 17:52:19 +00:00 |  | 
			
				
					|  | 8e83c0d0d0 | moisesjpelaez -  Fix linked particle's render object vertex shader export | 2025-06-27 17:49:35 +00:00 |  | 
			
				
					|  | f5c9e70d1a | 1. added local rotation so that if the source  object is child then it would still align to the target object. 2. removed rotation output socket since is not really needed. | 2025-06-26 03:05:11 +02:00 |  | 
			
				
					|  | 7bcf985023 | merge upstream | 2025-06-24 18:24:23 +00:00 |  | 
			
				
					|  | 4055c979a1 | add new Set Look At Rotation Node for making logic nodes great again | 2025-06-24 19:47:03 +02:00 |  | 
			
				
					|  | 06b003ecdb | revert 14cf5cebedrevert add new node called Set Look at Rotation | 2025-06-24 17:38:18 +00:00 |  | 
			
				
					|  | 14cf5cebed | add new node called Set Look at Rotation | 2025-06-24 18:39:16 +02:00 |  | 
			
				
					|  | d23232205b | merge upstream | 2025-06-22 21:38:20 +00:00 |  | 
			
				
					|  | 1ebfecb644 | Update leenkx/blender/lnx/exporter.py | 2025-06-22 20:13:33 +00:00 |  | 
			
				
					|  | 175b575b23 | Update leenkx/blender/lnx/exporter.py | 2025-06-22 20:12:43 +00:00 |  | 
			
				
					|  | 224d9be76f | Remove cache folders | 2025-06-20 13:47:02 -07:00 |  | 
			
				
					|  | 62d3c8757b | Update leenkx/blender/lnx/exporter.py | 2025-06-20 16:06:08 +00:00 |  | 
			
				
					|  | ffb276745f | Update leenkx/blender/lnx/exporter.py | 2025-06-20 15:55:56 +00:00 |  |