forked from LeenkxTeam/LNXSDK
62 lines
2.4 KiB
Python
62 lines
2.4 KiB
Python
from lnx.logicnode.lnx_nodes import *
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class FloatArrayNode(LnxLogicVariableNodeMixin, LnxLogicTreeNode):
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"""Stores an array of float elements as a variable."""
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bl_idname = 'LNArrayFloatNode'
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bl_label = 'Array Float'
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lnx_version = 3
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lnx_section = 'variable'
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min_inputs = 0
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def __init__(self):
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super(FloatArrayNode, self).__init__()
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self.register_id()
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def lnx_init(self, context):
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self.add_output('LnxNodeSocketArray', 'Array', is_var=True)
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self.add_output('LnxIntSocket', 'Length')
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def draw_content(self, context, layout):
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row = layout.row(align=True)
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op = row.operator('lnx.node_add_input', text='New', icon='PLUS', emboss=True)
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op.node_index = self.get_id_str()
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op.socket_type = 'LnxFloatSocket'
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column = row.column(align=True)
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op = column.operator('lnx.node_remove_input', text='', icon='X', emboss=True)
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op.node_index = self.get_id_str()
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if len(self.inputs) == self.min_inputs:
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column.enabled = False
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def draw_label(self) -> str:
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if len(self.inputs) == self.min_inputs:
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return super().draw_label()
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return f'{super().draw_label()} [{len(self.inputs)}]'
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def synchronize_from_master(self, master_node: LnxLogicVariableNodeMixin):
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self.inputs.clear()
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for i in range(len(master_node.inputs)):
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inp = self.add_input('LnxFloatSocket', master_node.inputs[i].name)
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inp.hide = self.lnx_logic_id != ''
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inp.enabled = self.lnx_logic_id == ''
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inp.default_value_raw = master_node.inputs[i].get_default_value()
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def get_replacement_node(self, node_tree: bpy.types.NodeTree):
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if self.lnx_version < 0 or self.lnx_version > 2:
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raise LookupError()
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newnode = node_tree.nodes.new(FloatArrayNode.bl_idname)
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for inp_old in self.inputs:
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inp_new = newnode.add_input('LnxFloatSocket', inp_old.name)
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inp_new.hide = self.lnx_logic_id != ''
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inp_new.enabled = self.lnx_logic_id != ''
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inp_new.default_value_raw = inp_old.get_default_value()
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NodeReplacement.replace_input_socket(node_tree, inp_old, inp_new)
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NodeReplacement.replace_output_socket(node_tree, self.outputs[0], newnode.outputs[0])
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NodeReplacement.replace_output_socket(node_tree, self.outputs[1], newnode.outputs[1])
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return newnode
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