forked from LeenkxTeam/LNXSDK
17 lines
622 B
C
17 lines
622 B
C
// Jolt Physics Library (https://github.com/jrouwe/JoltPhysics)
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// SPDX-FileCopyrightText: 2026 Jorrit Rouwe
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// SPDX-License-Identifier: MIT
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#include "HairStructs.h"
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// Overridable output type
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#ifndef JPH_SHADER_BIND_RENDER_POSITIONS
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#define JPH_SHADER_BIND_RENDER_POSITIONS(name) JPH_SHADER_BIND_RW_BUFFER(JPH_float3, name)
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#endif
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JPH_SHADER_BIND_BEGIN(JPH_HairCalculateRenderPositions)
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JPH_SHADER_BIND_BUFFER(JPH_HairSVertexInfluence, gSVertexInfluences)
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JPH_SHADER_BIND_BUFFER(JPH_HairPosition, gPositions)
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JPH_SHADER_BIND_RENDER_POSITIONS(gRenderPositions)
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JPH_SHADER_BIND_END(JPH_HairCalculateRenderPositions)
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