LNXSDK/Kha/Kinc/Tests/Empty/Sources/shader.frag.glsl
2025-01-22 16:18:30 +01:00

8 lines
87 B
GLSL

#version 450
out vec4 frag;
void main() {
frag = vec4(1.0, 0.0, 0.0, 1.0);
}