Files
LNXSDK/leenkx/blender/lnx/logicnode/draw/LN_draw_gif.py

50 lines
2.2 KiB
Python

from lnx.logicnode.lnx_nodes import *
class DrawGifNode(LnxLogicTreeNode):
"""Draws an image.
@input Draw: Activate to draw the image on this frame. The input must
@input In:
be (indirectly) called from an `On Render2D` node.
@input Image: The filename of the image.
@input Color: The color that the image's pixels are multiplied with.
@input Left/Center/Right: Horizontal anchor point of the image.
0 = Left, 1 = Center, 2 = Right
@input Top/Middle/Bottom: Vertical anchor point of the image.
0 = Top, 1 = Middle, 2 = Bottom
@input X/Y: Position of the anchor point in pixels.
@input Width/Height: Size of the image in pixels.
@input Angle: Rotation angle in radians. Image will be rotated cloclwiswe
at the anchor point.
@output Out: Activated after the image has been drawn.
@see [`kha.graphics2.Graphics.drawImage()`](http://kha.tech/api/kha/graphics2/Graphics.html#drawImage).
"""
bl_idname = 'LNDrawGifNode'
bl_label = 'Draw Gif'
lnx_section = 'draw'
lnx_version = 1
def lnx_init(self, context):
self.add_input('LnxNodeSocketAction', 'Draw')
self.add_input('LnxNodeSocketAction', 'In')
self.add_input('LnxStringSocket', 'Image File')
self.add_input('LnxColorSocket', 'Color', default_value=[1.0, 1.0, 1.0, 1.0])
self.add_input('LnxIntSocket', '0/1/2 = Left/Center/Right', default_value=0)
self.add_input('LnxIntSocket', '0/1/2 = Top/Middle/Bottom', default_value=0)
self.add_input('LnxFloatSocket', 'X')
self.add_input('LnxFloatSocket', 'Y')
self.add_input('LnxFloatSocket', 'Width')
self.add_input('LnxFloatSocket', 'Height')
self.add_input('LnxFloatSocket', 'Angle')
self.add_input('LnxIntSocket', 'Start Index')
self.add_input('LnxIntSocket', 'End Index', default_value=-1)
self.add_input('LnxFloatSocket', 'Frame Duration', default_value=1.0)
self.add_input('LnxBoolSocket', 'Loop', default_value=True)
self.add_output('LnxNodeSocketAction', 'Out')
self.add_output('LnxIntSocket', 'Total Frames')
self.add_output('LnxIntSocket', 'Index')