LNXSDK/leenkx/Sources/iron/object/ProbeObject.hx
2025-01-22 16:18:30 +01:00

206 lines
5.6 KiB
Haxe

package iron.object;
import kha.graphics4.Graphics;
import kha.graphics4.TextureFormat;
import kha.graphics4.DepthStencilFormat;
import kha.graphics4.CubeMap;
import iron.data.ProbeData;
import iron.data.CameraData;
import iron.data.SceneFormat;
import iron.math.Vec4;
import iron.math.Mat4;
class ProbeObject extends Object {
#if rp_probes
public var data: ProbeData;
public var renderTarget: kha.Image = null;
public var camera: CameraObject = null;
public var ready = false;
// Cubemap update
public var perFrame = false; // Update probe every frame
public var redraw = true; // Update probe next frame
var m1: Mat4;
var m2: Mat4;
var proben: Vec4;
var probep: Vec4;
// static var v = new Vec4();
static var p = new Vec4();
static var q = new Vec4();
public function new(data: ProbeData) {
super();
this.data = data;
Scene.active.probes.push(this);
iron.App.notifyOnInit(init);
}
public override function remove() {
if (Scene.active != null) Scene.active.probes.remove(this);
// if (camera != null) camera.remove();
super.remove();
}
function init() {
probep = transform.world.getLoc();
proben = transform.up().normalize();
proben.w = -probep.dot(proben);
if (data.raw.type == "planar") {
m1 = Mat4.identity();
m2 = Mat4.identity();
reflect(m1, proben, probep);
reflect(m2, new Vec4(0, 1, 0), probep);
transform.scale.z = 1.0; // Only take dim.z into account
transform.buildMatrix();
// var aspect = transform.scale.x / transform.scale.y;
var aspect = iron.App.w() / iron.App.h(); // TODO
var craw: TCameraData = {
name: raw.name + "_Camera",
near_plane: Scene.active.camera.data.raw.near_plane,
far_plane: Scene.active.camera.data.raw.far_plane,
fov: Scene.active.camera.data.raw.fov,
aspect: aspect
};
new CameraData(craw, function(cdata: CameraData) {
camera = new CameraObject(cdata);
camera.renderTarget = kha.Image.createRenderTarget(
iron.App.w(), // TODO
iron.App.h(),
TextureFormat.RGBA32,
DepthStencilFormat.NoDepthAndStencil
);
camera.name = craw.name;
camera.setParent(iron.Scene.active.root);
// Make target bindable from render path
var rt = new RenderPath.RenderTarget(new RenderPath.RenderTargetRaw());
rt.raw.name = raw.name;
rt.image = camera.renderTarget;
RenderPath.active.renderTargets.set(rt.raw.name, rt);
ready = true;
});
}
else if (data.raw.type == "cubemap") {
transform.scale.x *= transform.dim.x;
transform.scale.y *= transform.dim.y;
transform.scale.z *= transform.dim.z;
transform.buildMatrix();
var craw: TCameraData = {
name: data.raw.name + "_Camera",
near_plane: Scene.active.camera.data.raw.near_plane,
far_plane: Scene.active.camera.data.raw.far_plane,
fov: 1.5708, // pi/2
aspect: 1.0
};
new CameraData(craw, function(cdata: CameraData) {
camera = new CameraObject(cdata);
camera.renderTargetCube = CubeMap.createRenderTarget(
1024, // TODO
TextureFormat.RGBA32,
DepthStencilFormat.NoDepthAndStencil
);
camera.name = craw.name;
camera.setParent(iron.Scene.active.root);
// Make target bindable from render path
var rt = new RenderPath.RenderTarget(new RenderPath.RenderTargetRaw());
rt.raw.name = raw.name;
rt.raw.is_cubemap = true;
rt.isCubeMap = true;
rt.cubeMap = camera.renderTargetCube;
RenderPath.active.renderTargets.set(rt.raw.name, rt);
ready = true;
});
}
}
static function reflect(m: Mat4, n: Vec4, p: Vec4) {
var c = -p.dot(n);
m._00 = 1 - 2 * n.x * n.x;
m._10 = - 2 * n.x * n.y;
m._20 = - 2 * n.x * n.z;
m._30 = - 2 * n.x * c;
m._01 = - 2 * n.x * n.y;
m._11 = 1 - 2 * n.y * n.y;
m._21 = - 2 * n.y * n.z;
m._31 = - 2 * n.y * c;
m._02 = - 2 * n.x * n.z;
m._12 = - 2 * n.y * n.z;
m._22 = 1 - 2 * n.z * n.z;
m._32 = - 2 * n.z * c;
m._03 = 0;
m._13 = 0;
m._23 = 0;
m._33 = 1;
}
static inline function sign(f: Float): Float {
return f > 0.0 ? 1.0 : f < 0.0 ? -1.0 : 0.0;
}
static function obliqueProjection(m: Mat4, plane: Vec4) {
// http://www.terathon.com/code/oblique.html
p.x = (sign(plane.x) + m._20) / m._00;
p.y = (sign(plane.y) + m._21) / m._11;
p.z = -1.0;
p.w = (1.0 + m._22) / m._32;
q.setFrom(plane).mult(2.0 / plane.dot(p));
m._02 = q.x;
m._12 = q.y;
m._22 = q.z + 1.0;
m._32 = q.w;
}
function cullProbe(camera: CameraObject): Bool {
if (camera.data.raw.frustum_culling) {
if (!CameraObject.sphereInFrustum(camera.frustumPlanes, transform, 1.0)) {
culled = true;
return culled;
}
}
culled = false;
return culled;
}
public function render(g: Graphics, activeCamera: CameraObject) {
if (camera == null || !ready || !RenderPath.active.ready || !visible || cullProbe(activeCamera)) return;
if (data.raw.type == "planar") {
camera.V.setFrom(m1);
camera.V.multmat(activeCamera.V);
camera.V.multmat(m2);
camera.transform.local.getInverse(camera.V);
camera.transform.decompose();
// Skip objects below the reflection plane
// v.setFrom(proben).applyproj(camera.V);
// obliqueProjection(#if (lnx_taa) camera.noJitterP #else camera.P #end, v);
camera.renderFrame(g);
}
else if (data.raw.type == "cubemap") {
if (perFrame || redraw) {
for (i in 0...6) {
camera.currentFace = i;
#if (!kha_opengl && !kha_webgl)
var flip = (i == 2 || i == 3) ? true : false; // Flip +Y, -Y
#else
var flip = false;
#end
CameraObject.setCubeFace(camera.V, probep, i, flip);
camera.transform.local.getInverse(camera.V);
camera.transform.decompose();
camera.renderFrame(g);
}
}
}
redraw = false;
}
#end
}