forked from LeenkxTeam/LNXSDK
169 lines
7.3 KiB
Haxe
169 lines
7.3 KiB
Haxe
package kha.graphics4;
|
|
|
|
import kha.graphics4.FragmentShader;
|
|
import kha.graphics4.VertexData;
|
|
import kha.graphics4.VertexElement;
|
|
import kha.graphics4.VertexShader;
|
|
import kha.graphics4.VertexStructure;
|
|
|
|
class PipelineState extends PipelineStateBase {
|
|
var _pipeline: Pointer;
|
|
|
|
public function new() {
|
|
super();
|
|
init();
|
|
}
|
|
|
|
function init(): Void {
|
|
_pipeline = kinc_create_pipeline();
|
|
}
|
|
|
|
public function delete() {
|
|
kinc_delete_pipeline(_pipeline);
|
|
}
|
|
|
|
function linkWithStructures2(structure0: VertexStructure, structure1: VertexStructure, structure2: VertexStructure, structure3: VertexStructure,
|
|
count: Int): Void {
|
|
kinc_pipeline_set_vertex_shader(_pipeline, vertexShader._shader);
|
|
kinc_pipeline_set_fragment_shader(_pipeline, fragmentShader._shader);
|
|
if (geometryShader != null)
|
|
kinc_pipeline_set_geometry_shader(_pipeline, geometryShader._shader);
|
|
if (tessellationControlShader != null)
|
|
kinc_pipeline_set_tesscontrol_shader(_pipeline, tessellationControlShader._shader);
|
|
if (tessellationEvaluationShader != null)
|
|
kinc_pipeline_set_tesseval_shader(_pipeline, tessellationEvaluationShader._shader);
|
|
|
|
var structures = [structure0, structure1, structure2, structure3];
|
|
var kinc_structures: Array<Pointer> = [];
|
|
|
|
for (i in 0...count) {
|
|
var kinc_structure = VertexBuffer.kinc_create_vertexstructure(structures[i].instanced);
|
|
kinc_structures.push(kinc_structure);
|
|
for (j in 0...structures[i].size()) {
|
|
var vertexElement = structures[i].get(j);
|
|
VertexBuffer.kinc_vertexstructure_add(kinc_structure, StringHelper.convert(vertexElement.name),
|
|
VertexBuffer.convertVertexDataToKinc(vertexElement.data));
|
|
}
|
|
}
|
|
|
|
kinc_pipeline_compile(_pipeline, kinc_structures[0], count > 1 ? kinc_structures[1] : null, count > 2 ? kinc_structures[2] : null,
|
|
count > 3 ? kinc_structures[3] : null);
|
|
}
|
|
|
|
static function getDepthBufferBits(depthAndStencil: DepthStencilFormat): Int {
|
|
return switch (depthAndStencil) {
|
|
case NoDepthAndStencil: 0;
|
|
case DepthOnly: 24;
|
|
case DepthAutoStencilAuto: 24;
|
|
case Depth24Stencil8: 24;
|
|
case Depth32Stencil8: 32;
|
|
case Depth16: 16;
|
|
}
|
|
}
|
|
|
|
static function getStencilBufferBits(depthAndStencil: DepthStencilFormat): Int {
|
|
return switch (depthAndStencil) {
|
|
case NoDepthAndStencil: 0;
|
|
case DepthOnly: 0;
|
|
case DepthAutoStencilAuto: 8;
|
|
case Depth24Stencil8: 8;
|
|
case Depth32Stencil8: 8;
|
|
case Depth16: 0;
|
|
}
|
|
}
|
|
|
|
public function compile(): Void {
|
|
var stencilReferenceValue = 0;
|
|
switch (this.stencilReferenceValue) {
|
|
case Static(value):
|
|
stencilReferenceValue = value;
|
|
default:
|
|
}
|
|
kinc_pipeline_set_states(_pipeline, cullMode, depthMode, stencilFrontMode, stencilFrontBothPass, stencilFrontDepthFail, stencilFrontFail,
|
|
stencilBackMode, stencilBackBothPass, stencilBackDepthFail, stencilBackFail, getBlendFunc(blendSource), getBlendFunc(blendDestination),
|
|
getBlendFunc(alphaBlendSource), getBlendFunc(alphaBlendDestination), depthWrite, stencilReferenceValue, stencilReadMask, stencilWriteMask,
|
|
colorWriteMaskRed, colorWriteMaskGreen, colorWriteMaskBlue, colorWriteMaskAlpha, colorAttachmentCount, colorAttachments[0], colorAttachments[1],
|
|
colorAttachments[2], colorAttachments[3], colorAttachments[4], colorAttachments[5], colorAttachments[6], colorAttachments[7],
|
|
getDepthBufferBits(depthStencilAttachment), getStencilBufferBits(depthStencilAttachment), conservativeRasterization);
|
|
linkWithStructures2(inputLayout.length > 0 ? inputLayout[0] : null, inputLayout.length > 1 ? inputLayout[1] : null,
|
|
inputLayout.length > 2 ? inputLayout[2] : null, inputLayout.length > 3 ? inputLayout[3] : null, inputLayout.length);
|
|
}
|
|
|
|
public function getConstantLocation(name: String): kha.graphics4.ConstantLocation {
|
|
return new kha.korehl.graphics4.ConstantLocation(kinc_pipeline_get_constantlocation(_pipeline, StringHelper.convert(name)));
|
|
}
|
|
|
|
public function getTextureUnit(name: String): kha.graphics4.TextureUnit {
|
|
return new kha.korehl.graphics4.TextureUnit(kinc_pipeline_get_textureunit(_pipeline, StringHelper.convert(name)));
|
|
}
|
|
|
|
static function getBlendFunc(factor: BlendingFactor): Int {
|
|
switch (factor) {
|
|
case BlendOne, Undefined:
|
|
return 0;
|
|
case BlendZero:
|
|
return 1;
|
|
case SourceAlpha:
|
|
return 2;
|
|
case DestinationAlpha:
|
|
return 3;
|
|
case InverseSourceAlpha:
|
|
return 4;
|
|
case InverseDestinationAlpha:
|
|
return 5;
|
|
case SourceColor:
|
|
return 6;
|
|
case DestinationColor:
|
|
return 7;
|
|
case InverseSourceColor:
|
|
return 8;
|
|
case InverseDestinationColor:
|
|
return 9;
|
|
default:
|
|
return 0;
|
|
}
|
|
}
|
|
|
|
public function set(): Void {
|
|
kinc_pipeline_set(_pipeline);
|
|
}
|
|
|
|
@:hlNative("std", "kinc_create_pipeline") static function kinc_create_pipeline(): Pointer {
|
|
return null;
|
|
}
|
|
|
|
@:hlNative("std", "kinc_delete_pipeline") static function kinc_delete_pipeline(pipeline: Pointer): Void {}
|
|
|
|
@:hlNative("std", "kinc_pipeline_set_fragment_shader") static function kinc_pipeline_set_fragment_shader(pipeline: Pointer, shader: Pointer): Void {}
|
|
|
|
@:hlNative("std", "kinc_pipeline_set_vertex_shader") static function kinc_pipeline_set_vertex_shader(pipeline: Pointer, shader: Pointer): Void {}
|
|
|
|
@:hlNative("std", "kinc_pipeline_set_geometry_shader") static function kinc_pipeline_set_geometry_shader(pipeline: Pointer, shader: Pointer): Void {}
|
|
|
|
@:hlNative("std", "kinc_pipeline_set_tesscontrol_shader") static function kinc_pipeline_set_tesscontrol_shader(pipeline: Pointer, shader: Pointer): Void {}
|
|
|
|
@:hlNative("std", "kinc_pipeline_set_tesseval_shader") static function kinc_pipeline_set_tesseval_shader(pipeline: Pointer, shader: Pointer): Void {}
|
|
|
|
@:hlNative("std", "kinc_pipeline_compile") static function kinc_pipeline_compile(pipeline: Pointer, structure0: Pointer, structure1: Pointer,
|
|
structure2: Pointer, structure3: Pointer): Void {}
|
|
|
|
@:hlNative("std", "kinc_pipeline_get_constantlocation") static function kinc_pipeline_get_constantlocation(pipeline: Pointer, name: hl.Bytes): Pointer {
|
|
return null;
|
|
}
|
|
|
|
@:hlNative("std", "kinc_pipeline_get_textureunit") static function kinc_pipeline_get_textureunit(pipeline: Pointer, name: hl.Bytes): Pointer {
|
|
return null;
|
|
}
|
|
|
|
@:hlNative("std", "kinc_pipeline_set_states") static function kinc_pipeline_set_states(pipeline: Pointer, cullMode: Int, depthMode: Int,
|
|
stencilFrontMode: Int, stencilFrontBothPass: Int, stencilFrontDepthFail: Int, stencilFrontFail: Int, stencilBackMode: Int, stencilBackBothPass: Int,
|
|
stencilBackDepthFail: Int, stencilBackFail: Int, blendSource: Int, blendDestination: Int, alphaBlendSource: Int, alphaBlendDestination: Int,
|
|
depthWrite: Bool, stencilReferenceValue: Int, stencilReadMask: Int, stencilWriteMask: Int, colorWriteMaskRed: Bool, colorWriteMaskGreen: Bool,
|
|
colorWriteMaskBlue: Bool, colorWriteMaskAlpha: Bool, colorAttachmentCount: Int, colorAttachment0: TextureFormat, colorAttachment1: TextureFormat,
|
|
colorAttachment2: TextureFormat, colorAttachment3: TextureFormat, colorAttachment4: TextureFormat, colorAttachment5: TextureFormat,
|
|
colorAttachment6: TextureFormat, colorAttachment7: TextureFormat, depthAttachmentBits: Int, stencilAttachmentBits: Int,
|
|
conservativeRasterization: Bool): Void {}
|
|
|
|
@:hlNative("std", "kinc_pipeline_set") static function kinc_pipeline_set(pipeline: Pointer): Void {}
|
|
}
|